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# Hurry Curry! - a game about cooking
# Copyright (C) 2025 Hurry Curry! contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
extends ScrollContainer
class_name ScrollContainerCustom

# Adds support for scrolling with joypad and touch

const SCROLL_SPEED := 1000.
var velocity := 0.

@export var auto_scroll_to_bottom := false

func _init():
	follow_focus = true

func _ready():
	if auto_scroll_to_bottom:
		call_deferred("scroll_to_bottom")

func scroll_to_bottom():
	set_deferred("scroll_vertical", get_v_scroll_bar().max_value)

func _process(delta):
	velocity = G.interpolate(velocity, 0., delta * 5.)
	velocity = 0. if abs(velocity) < .001 else velocity
	if Input.get_axis("scroll_up", "scroll_down") != 0.:
		velocity = Input.get_axis("scroll_up", "scroll_down")
	set_deferred("scroll_vertical", scroll_vertical + velocity * delta * SCROLL_SPEED)

func _input(event):
	if event is InputEventScreenDrag:
		velocity = -(scroll_vertical - (scroll_vertical - event.relative.y)) * .1