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# Undercooked - a game about cooking
# Copyright 2024 metamuffin
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends Control
class_name MenuManager
@onready var menus = {
"main": $MainMenu,
"credits": $CreditsMenu,
"settings": $SettingsMenu
}
@onready var transition: SceneTransition = $SceneTransition
var menu_stack = ["main"]
func _ready():
if not Global.settings["setup_complete"]["value"]: return transition.instant_to("res://menu/setup_menu.tscn")
get_viewport().gui_focus_changed.connect(Sound.play_hover_maybe)
Global.focus_first_button(menus[menu_stack.back()])
for m in menus.values():
Global.connect_button_sounds(m)
if Global.fade_next:
Global.fade_next = false
transition.fade_in()
func _input(_event):
if Input.is_action_just_pressed("ui_cancel") && menu_stack.size() > 1:
Sound.play_click()
go_back()
func goto(menu_name: String):
show_menu(menu_name)
menu_stack.push_back(menu_name)
print("Go to called. Stack: " + str(menu_stack))
func go_back():
menu_stack.pop_back()
if menu_stack.is_empty():
Global.showError("Menu stack empty")
show_menu(menu_stack.back())
print("Go back called. Stack: " + str(menu_stack))
func show_menu(menu_name: String):
await transition.fade_out()
for k in menus.keys():
if k == menu_name:
menus[k].show()
if menus[k].has_method("prepare"):
menus[k].prepare() # Optionally run some code
Global.focus_first_button(menus[k])
else:
menus[k].hide()
await transition.fade_in()
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