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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
class_name DropdownSetting
extends GameSetting

var options: Array

func _init(new_id: String, new_default, new_options: Array):
	super(new_id, new_default)
	options = new_options

func create_row():
	var row = super()
	row.value_node = OptionButton.new()
	row.value_node.clip_text = true
	for i in options: row.value_node.add_item(tr(nskey + "." + i))
	Settings.hook_changed_init(key, true,
		func(value):
			if is_instance_valid(row):
				row.value_node.select(options.find(value))
	)
	row.value_node.item_selected.connect(func(item): Global.set_setting(key, options[item]))
	return row