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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
# Copyright 2024 metamuffin
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name Preset
extends GameSetting
var options: Dictionary
var arr: Array[Button]
func _init(id: String, options_: Dictionary):
super(id)
options = options_
func apply(preset_name: String):
var preset: Dictionary = options[preset_name]
for i in preset.keys():
var setting_name: String = i
Global.set_setting(setting_name, preset[setting_name])
func _update_row():
for i in options.keys():
var button := Button.new()
button.pressed.connect(apply.bind(i))
button.text = i
arr.push_back(button)
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