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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
class_name RangeSetting
extends GameSetting

var min_value: float
var max_value: float

func _init(new_description: String, new_preset: float, new_min_value: float, new_max_value: float):
	super(new_description, new_preset)
	min_value = new_min_value
	max_value = new_max_value

func _update_row():
	super()
	row.value_node = HSlider.new()
	row.value_node.min_value = min_value
	row.value_node.max_value = max_value
	row.value_node.tick_count = abs(max_value - min_value)
	row.value_node.value = _value

func fetch_setting():
	if row != null:
		_value = row.value_node.value

func set_value(v):
	super(v)
	if row != null:
		row.value_node.value = _value