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# Hurry Curry! - a game about cooking
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
extends CanvasLayer

@onready var boost = $Buttons/Boost
@onready var interact = $Buttons/Interact
@onready var pause = $Buttons2/Pause
@onready var modulate_color = $MovementStick.pressed_color

var touch_enabled := false

func _ready():
	apply_touch(Global.using_touch)
	Global.using_touch_change.connect(apply_touch)

func apply_touch(touch):
	visible = touch
	touch_enabled = touch

func in_lobby_updated(in_lobby: bool):
	$Buttons.visible = not in_lobby

func _on_boost_pressed():
	Input.action_press("boost")
	boost.modulate = modulate_color

func _on_boost_released():
	Input.action_release("boost")
	boost.modulate = Color.WHITE

func _on_interact_pressed():
	Input.action_press("interact_left")
	interact.modulate = modulate_color

func _on_interact_released():
	Input.action_release("interact_left")
	interact.modulate = Color.WHITE

func _on_pause_pressed():
	Input.action_press("ui_menu")
	pause.modulate = modulate_color

func _on_pause_released():
	Input.action_release("ui_menu")
	pause.modulate = Color.WHITE