blob: 06efb82ec2801a29f89cd37648a53c9bf4f52137 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
# Hurry Curry! - a game about cooking
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends CanvasLayer
@onready var boost = $Buttons/Boost
@onready var interact = $Buttons/Interact
@onready var pause = $Buttons2/Pause
@onready var modulate_color = $MovementStick.pressed_color
var touch_enabled := false
func _ready():
apply_touch(Global.using_touch)
Global.using_touch_change.connect(apply_touch)
func apply_touch(touch):
visible = touch
touch_enabled = touch
func in_lobby_updated(in_lobby: bool):
$Buttons.visible = not in_lobby
func _on_boost_pressed():
Input.action_press("boost")
boost.modulate = modulate_color
func _on_boost_released():
Input.action_release("boost")
boost.modulate = Color.WHITE
func _on_interact_pressed():
Input.action_press("interact_left")
interact.modulate = modulate_color
func _on_interact_released():
Input.action_release("interact_left")
interact.modulate = Color.WHITE
func _on_pause_pressed():
Input.action_press("ui_menu")
pause.modulate = modulate_color
func _on_pause_released():
Input.action_release("ui_menu")
pause.modulate = Color.WHITE
|