aboutsummaryrefslogtreecommitdiff
path: root/client/scripts/item.gd
blob: 91ee012ff347698b3f865b29788f7d07c0bd2f9b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
class_name Item
extends Node3D

var owned_by: Node3D

var progress_instance: ProgressBar3D = preload("res://scenes/progress.tscn").instantiate()

func _init(idx: int, owned_by_: Node3D):
	progress_instance.position.y = 2.
	add_child(progress_instance)
	progress_instance.visible = false
	match Multiplayer.item_names[idx]:
		var t:
			add_child(load("res://models/prefabs/map/bag.tscn").instantiate())
			var mesh = MeshInstance3D.new()
			var text = TextMesh.new()
			var mat = StandardMaterial3D.new()
			text.text = t
			text.font = SystemFont.new()
			text.depth = 0
			mesh.mesh = text
			mesh.position.y = 0.5
			mesh.scale = Vector3(3, 3, 3)
			mat.billboard_mode = mat.BILLBOARD_ENABLED
			mat.shading_mode = BaseMaterial3D.SHADING_MODE_UNSHADED
			text.material = mat
			add_child(mesh)
	owned_by = owned_by_

func _ready():
	position = owned_by.global_position

func _process(delta):
	position = lerp(position, owned_by.global_position, delta * 30.0)

func progress(p: float, warn: bool):
	progress_instance.visible = true
	progress_instance.set_progress(p, warn)

func finish(_warn: bool):
	progress_instance.visible = false