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# Hurry Curry! - a game about cooking
# Copyright 2024 metamuffin
# Copyright 2024 tpart
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
extends Node
class_name Settings

static func get_root():
	return SettingsRoot.new([
		SettingsCategory.new("gameplay", [
			ToggleSetting.new("interpolate_camera_rotation", false),
			ToggleSetting.new("invert_camera", false),
			ToggleSetting.new("usernames", true),
			ToggleSetting.new("setup_complete", false),
			ToggleSetting.new("tutorial_started", false),
			ToggleSetting.new("latch_boost", true),
		]),
		SettingsCategory.new("graphics", [
			PresetRow.new("preset", {
				"low": {"ui_blur": true, "aa": "disabled", "ssao": false, "taa": false, "shadows": false, "glow": false, "grass_amount": 0, "lq_trees": true},
				"medium": {"ui_blur": true, "aa": "fx", "ssao": false, "taa": false, "shadows": true, "glow": false, "grass_amount": 0, "lq_trees": false},
				"high": {"ui_blur": true, "aa": "ms2x", "ssao": true, "taa": false, "shadows": true, "glow": true, "grass_amount": 16, "lq_trees": false}
			}),
			DropdownSetting.new("fullscreen", "keep", ["keep", "always", "never"]),
			DropdownSetting.new("aa", "ms2x" if Global.on_high_end() else "disabled", ["disabled", "fx", "ms2x", "ms4x"]),
			ToggleSetting.new("ssao", true if Global.on_high_end() else false),
			ToggleSetting.new("taa", false),
			DropdownSetting.new("gi", "disabled", ["disabled", "sdfgi", "voxelgi"]),
			ToggleSetting.new("shadows", true if Global.on_high_end() else false),
			ToggleSetting.new("glow", true if Global.on_high_end() else false),
			RangeSetting.new("grass_amount", 16 if Global.on_high_end() else 0, 0, 32, false),
			ToggleSetting.new("lq_trees", false if Global.on_high_end() else true),
			ToggleSetting.new("debug_info", false),
			ToggleSetting.new("ui_blur", true)
		]),
		SettingsCategory.new("audio", [
			RangeSetting.new("master_volume", 0, -30, 0),
			RangeSetting.new("music_volume", 0, -30, 0),
			RangeSetting.new("sfx_volume", 0, -30, 0),
		]),
		SettingsCategory.new("ui", [
			DropdownSetting.new("touch_controls", "automatic", ["automatic", "enabled", "disabled"]),
			DropdownSetting.new("language", "system", Global.language_list()),
			DropdownSetting.new("scale_mode", "resize", ["resize", "disabled"]),
			RangeSetting.new("scale_factor", 1. if not Global.on_mobile() else 1.5, 0.5, 1.5, 3),
		]),
		SettingsCategory.new("input",
			InputManager.input_map_to_settings(InputManager.default_input_map)
		),
		SettingsCategory.new("other", [
			TextSetting.new("server_binary", ""),
			TextSetting.new("server_data", ""),
		])
	])

static func hook_changed(key: String, callable: Callable):
	change_hooks_display[key] = callable

static func hook_changed_init(key: String, callable: Callable):
	hook_changed(key, callable)
	callable.call(Global.get_setting(key))

static var change_hooks_display = {}
static var change_hooks_apply = {
	"graphics.aa": h_aa,
	"graphics.taa": h_taa,
	"graphics.fullscreen": h_fullscreen,
	"ui.scale_mode": h_scale_mode,
	"ui.scale_factor": h_scale_factor,
	"ui.language": h_language,
	"audio.master_volume": h_volume_master,
	"audio.music_volume": h_volume_music,
	"audio.sfx_volume": h_volume_sfx,
}

static func h_aa(mode):
	match mode:
		"disabled":
			Global.get_viewport().msaa_2d = Viewport.MSAA_DISABLED
			Global.get_viewport().msaa_3d = Viewport.MSAA_DISABLED
			Global.get_viewport().screen_space_aa = Viewport.SCREEN_SPACE_AA_DISABLED
		"fx":
			Global.get_viewport().msaa_2d = Viewport.MSAA_DISABLED
			Global.get_viewport().msaa_3d = Viewport.MSAA_DISABLED
			Global.get_viewport().screen_space_aa = Viewport.SCREEN_SPACE_AA_FXAA
		"ms2x":
			Global.get_viewport().msaa_2d = Viewport.MSAA_2X
			Global.get_viewport().msaa_3d = Viewport.MSAA_2X
			Global.get_viewport().screen_space_aa = Viewport.SCREEN_SPACE_AA_DISABLED
		"ms4x":
			Global.get_viewport().msaa_2d = Viewport.MSAA_4X
			Global.get_viewport().msaa_3d = Viewport.MSAA_4X
			Global.get_viewport().screen_space_aa = Viewport.SCREEN_SPACE_AA_DISABLED

static func h_taa(enabled):
	Global.get_viewport().use_taa = enabled

static func h_scale_mode(mode: String):
	match mode:
		"resize": Global.get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_CANVAS_ITEMS
		"disabled": Global.get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_DISABLED

static func h_scale_factor(value: float):
	Global.get_tree().root.content_scale_factor = value

static func h_volume_master(value: float): Sound.set_volume(0, value)
static func h_volume_music(value: float): Sound.set_volume(1, value)
static func h_volume_sfx(value: float): Sound.set_volume(2, value)

static func h_touch(mode: String):
	match mode:
		"enabled": Global.using_touch = true
		"disabled": Global.using_touch = false
	Global.using_touch_change.emit()

static func h_language(language: String):
	if language == "system": language = OS.get_locale_language()
	TranslationServer.set_locale(language)

static func h_fullscreen(mode: String):
	match mode:
		"keep": pass
		"always": DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
		"never": if DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_FULLSCREEN:
			DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)

# TODO whatever this does
# 	if not get_setting("tutorial_started"):
# 		for k in profile["hints"].keys():
# 			set_hint(k, false)

# TODO update input map for *all* input with a single hook
# 	InputManager.apply_input_map(InputManager.settings_dictionary_to_input_map(get_category_settings("input")))