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# Hurry Curry! - a game about cooking
# Copyright (C) 2025 Hurry Curry! contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends Menu
enum Mode {
ITEMS,
TILES
}
@onready var camera = $SubViewportContainer/SubViewport/Node3D/Camera3D
@onready var base = $SubViewportContainer/SubViewport/Node3D
var current_object: Node3D = null
var mode: Mode
func _ready():
super()
var input_file: String
if Cli.opts.has("render-items"):
mode = Mode.ITEMS
input_file = Cli.opts["render-items"]
elif Cli.opts.has("render-tiles"):
mode = Mode.TILES
input_file = Cli.opts["render-tiles"]
else:
push_error("cannot open render_tool menu without corresponding cli options")
return
var file = FileAccess.open(input_file, FileAccess.READ)
var object_name_list = file.get_as_text().strip_edges().split("\n")
var resolution = Vector2i.ONE * int(Cli.opts.get("render-resolution", "256"))
$SubViewportContainer/SubViewport.size = resolution
for object_name in object_name_list:
setup_object(object_name)
await RenderingServer.frame_post_draw
var path = Cli.opts.get("render-output", ".").path_join(object_name + ".png")
$SubViewportContainer/SubViewport.get_texture().get_image().save_png(path)
exit()
func setup_object(object_name: String):
if current_object: base.remove_child(current_object)
match mode:
Mode.ITEMS:
current_object = ItemFactory.produce(object_name, base)
Mode.TILES:
var tf = TileFactory.new()
current_object = tf.produce(object_name, Vector2i(0, 0), [null, null, null, null])
current_object.rotation_degrees.y = 45.
current_object.translate(Vector3(-0.5, 0.0, -0.5))
camera.size = 2.
base.add_child(current_object)
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