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# Hurry Curry! Data
The game data includes recipes and maps. Its only required on the server side.
Maps are defined in YAML format containing "ASCII-art" picture of the map tiles.
Each recipe set is a YAML file too containing a list of each possible recipe.
For the default recipe set this is generated from `recipes/default.json`.
Anticurry is based of this but just switches input and output fields via a sed
script.
`index.yaml` is where all maps and recipe sets are listed for the server to use;
This includes additional metadata for maps.
## Building
- Requirements:
- make
- Deno (or Node.js in which case you need to pass `JSR=node` to make)
- Run `make`
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