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/*
    Hurry Curry! - a game about cooking
    Copyright 2024 metamuffin

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Affero General Public License as published by
    the Free Software Foundation, version 3 of the License only.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Affero General Public License for more details.

    You should have received a copy of the GNU Affero General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.

*/
use crate::{sprite_renderer::SpriteRenderer, tilemap::Tilemap};
use hurrycurry_protocol::{
    glam::{IVec2, Vec2},
    PacketC, PlayerID, TileIndex,
};
use std::collections::HashMap;

pub struct Game {
    tiles: HashMap<IVec2, Tile>,
    tilemap: Tilemap,
    players: HashMap<PlayerID, Player>,
}

pub struct Tile {
    kind: TileIndex,
}
pub struct Player {
    character: i32,
    position: Vec2,
}

impl Game {
    pub fn new() -> Self {
        Self {
            tiles: HashMap::new(),
            players: HashMap::new(),
            tilemap: Tilemap::default(),
        }
    }

    pub fn packet_in(&mut self, packet: PacketC, renderer: &mut SpriteRenderer) {
        match packet {
            PacketC::Data { data } => {
                self.tilemap.init(&data.tile_names, renderer.metadata());
            }
            PacketC::UpdateMap {
                tile,
                kind,
                neighbors,
            } => {
                if let Some(kind) = kind {
                    self.tiles.insert(tile, Tile { kind });
                } else {
                    self.tiles.remove(&tile);
                }
                self.tilemap.set(tile, kind, neighbors);
            }
            _ => (),
        }
    }

    pub fn draw(&self, ctx: &mut SpriteRenderer) {
        self.tilemap.draw(ctx)
    }
}