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use crate::Registry;
use hurrycurry_protocol::registry::Submission;
use log::{debug, info};
use rocket::{http::hyper::Uri, post, serde::json::Json, State};
use std::{net::IpAddr, str::FromStr, sync::Arc, time::Instant};
use tokio::{net::lookup_host, sync::RwLock};
#[post("/v1/register", data = "<submission>")]
pub(super) async fn r_register<'a>(
client_addr: IpAddr,
registry: &State<Arc<RwLock<Registry>>>,
submission: Json<Submission>,
) -> Result<&'static str, &'static str> {
debug!("submission {submission:?}");
let uri = Uri::from_str(&submission.uri).map_err(|_| "invalid uri")?;
let scheme = uri.scheme().ok_or("no scheme")?.as_str();
let secure = match scheme {
"ws" => false,
"wss" => true,
_ => return Err("invalid scheme"),
};
let host = uri.host().ok_or("no host")?;
let port = uri.port_u16().unwrap_or(if secure { 443 } else { 27032 });
let uri_q = match IpAddr::from_str(host) {
Ok(mut addr) => {
if addr.is_unspecified() {
addr = client_addr;
}
if addr.is_loopback() {
return Err("loopback address");
}
if addr.is_multicast() {
return Err("multicast address");
}
if client_addr == addr {
format!("{scheme}://{addr}:{port}",)
} else {
return Err("source address does not match uri");
}
}
Err(_) => {
if lookup_host(format!("{host}:0"))
.await
.map_err(|_| "dns lookup failed")?
.find(|a| a.ip() == client_addr)
.is_some()
{
format!("{scheme}://{host}:{port}")
} else {
return Err("host verification failed");
}
}
};
let mut g = registry.write().await;
if g.servers.len() > 1000 {
return Err("too many registered servers");
}
info!("submission approved for {uri_q:?}");
let entry = g.servers.entry(submission.secret).or_default();
entry.name = submission.name.clone();
entry.players_online = submission.players;
entry.last_game = submission.last_game;
entry.version = submission.version;
entry.address.insert(uri_q, Instant::now());
Ok("ok")
}
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