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/*
Hurry Curry! - a game about cooking
Copyright (C) 2025 Hurry Curry! Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
use super::{Entity, EntityContext};
use anyhow::Result;
use hurrycurry_locale::TrError;
use hurrycurry_protocol::{ItemLocation, glam::IVec2};
#[derive(Debug, Clone)]
pub struct Conveyor {
pub(super) from: IVec2,
pub(super) to: IVec2,
pub(super) cooldown: f32,
pub(super) max_cooldown: f32,
}
impl Entity for Conveyor {
fn tick(&mut self, c: EntityContext) -> Result<(), TrError> {
let from = c
.game
.tiles
.get(&self.from)
.ok_or(TrError::Plain("conveyor from missing".into()))?;
if from.item.is_some() {
self.cooldown += c.dt;
if self.cooldown < self.max_cooldown {
return Ok(());
}
self.cooldown = 0.;
c.game.interact(
ItemLocation::Tile(self.from),
ItemLocation::Tile(self.to),
true,
)?;
}
Ok(())
}
}
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