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/*
Hurry Curry! - a game about cooking
Copyright (C) 2025 Hurry Curry! Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
use crate::entity::{Entity, EntityContext};
use anyhow::Result;
use hurrycurry_locale::TrError;
use hurrycurry_protocol::{ItemLocation, PacketC, glam::IVec2};
pub struct DemandSink {
pub pos: IVec2,
}
impl Entity for DemandSink {
fn tick(&mut self, c: EntityContext<'_>) -> Result<(), TrError> {
let Some(tile) = c.game.tiles.get(&self.pos) else {
return Ok(());
};
let Some(item) = &tile.item else {
return Ok(());
};
if let Some(demand) = c.game.data.demands.iter().find(|d| d.input == item.kind) {
c.game.score.demands_completed += 1;
c.game.score.points += demand.points;
*c.score_changed = true;
c.packet_out.push_back(PacketC::Effect2 {
name: "satisfied".to_string(),
location: ItemLocation::Tile(self.pos),
});
} else {
// No effect
}
c.game.set_item(self.pos, None);
Ok(())
}
}
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