aboutsummaryrefslogtreecommitdiff
path: root/src/render/mod.rs
blob: 6f5d5b4d7a63fa37e64e0bff96ba5139ec1b3452 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
use std::time::Instant;

use chashmap::{CHashMap, ReadGuard};
use image::ImageBuffer;
use log::info;

use crate::{
    dimension::Dimension,
    render::{
        composite::image_buffer_blit,
        models::{block_properties, processed_block_texture},
    },
};

use self::processing::Texture;
pub mod composite;
pub mod models;
pub mod processing;

const SEG_SIZE: isize = 16;
const BLOCK_NAMESPACE_LEN: usize = "minecraft:".len();

pub struct Renderer {
    dimension: Dimension,
    textures: CHashMap<String, Texture>,
}
impl Renderer {
    pub fn new(dimension: Dimension) -> Self {
        Self {
            dimension,
            textures: Default::default(),
        }
    }
    pub fn load_texture(&self, name: &str) -> ReadGuard<'_, std::string::String, Texture> {
        match self.textures.contains_key(name) {
            true => self.textures.get(name).unwrap(),
            false => {
                self.textures
                    .insert(name.to_owned(), processed_block_texture(name));
                self.load_texture(name)
            }
        }
    }

    pub fn render_segment(&self, sx: isize, sy: isize) -> Texture {
        let start_time = Instant::now();

        let solid = |x: isize, y: isize, z: isize| {
            self.dimension
                .block(x, y, z)
                .map(|b| block_properties(&b.name()[BLOCK_NAMESPACE_LEN..]))
                .unwrap_or((true, true))
        };

        let mut view: Texture =
            ImageBuffer::new(16 * (SEG_SIZE + 1) as u32, 16 * (SEG_SIZE + 1) as u32);

        let mut visible = Vec::<((isize, isize, isize), (isize, isize, isize))>::new();

        let offx = sx * SEG_SIZE;
        let offy = sy * SEG_SIZE * 2;

        for ix in 0..SEG_SIZE {
            for iy in 0..(SEG_SIZE * 2) {
                for off in 0..=1 {
                    let mut y = 319;
                    let mut x = -ix - offx + iy + offy;
                    let mut z = ix + offx + iy + offy + off;
                    loop {
                        let (solid, has_texture) = solid(x, y, z);
                        if has_texture {
                            visible.push(((x, y, z), (ix, iy, off)));
                        }
                        if solid {
                            break;
                        }
                        y -= 1;
                        x -= 1;
                        z -= 1;
                    }
                }
            }
        }
        info!("{} visible blocks", visible.len());
        visible.sort_by_cached_key(|((x, y, z), _)| x + y + z);

        info!("compositing textures");
        for ((x, y, z), (ix, iy, off)) in visible {
            let name = match self.dimension.block(x, y, z) {
                Some(block) => block.name().to_owned(),
                None => "minecraft:debug".to_owned(),
            };
            let name = &name[BLOCK_NAMESPACE_LEN..];
            let texture = &self.load_texture(name);
            let ix = ix * 16 + off * 8;
            let iy = iy * 8 + off * 4;
            image_buffer_blit(&mut view, texture, (ix as u32, iy as u32));
        }

        let end_time = Instant::now();
        info!("segment rendered in {:?}", end_time - start_time);
        view
    }
}