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#![feature(exclusive_range_pattern)]
pub mod client;
pub mod world;
#[cfg(feature = "gamenet_ddnet_0_6")]
pub extern crate gamenet_ddnet as gamenet;
#[cfg(feature = "gamenet_0_5")]
pub extern crate gamenet_teeworlds_0_5 as gamenet;
#[cfg(feature = "gamenet_0_6")]
pub extern crate gamenet_teeworlds_0_6 as gamenet;
#[cfg(feature = "gamenet_0_7")]
pub extern crate gamenet_teeworlds_0_7 as gamenet;
use std::sync::atomic::AtomicBool;
use lazy_static::lazy_static;
lazy_static! {
pub static ref SHOULD_EXIT: AtomicBool = AtomicBool::new(false);
}
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