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path: root/src/classes/mod.rs
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pub mod assetinfo;
pub mod gameobject;
pub mod pptr;
pub mod transform;
pub mod vectors;
pub mod texture2d;

use crate::object::Value;
use anyhow::Result;
use assetinfo::AssetInfo;
use gameobject::GameObject;
use pptr::PPtr;
use serde::Serialize;
use std::collections::BTreeMap;
use transform::Transform;

#[derive(Debug, Serialize)]
pub enum HValue {
    AssetInfo(AssetInfo),
    GameObject(GameObject),
    Transform(Transform),
    PPtr(PPtr),

    Pair(Box<HValue>, Box<HValue>),
    Value([Value; 1]),
    Map(BTreeMap<String, HValue>),
    Array(Vec<HValue>),
    Object {
        class: String,
        fields: BTreeMap<String, HValue>,
    },
}

impl HValue {
    pub fn from_value(v: Value) -> Result<HValue> {
        Ok(match v {
            value @ Value::Object { .. } => {
                let class = value.class_name().unwrap();
                match class.as_str() {
                    x if x.starts_with("PPtr<") => Self::PPtr(PPtr::from_value(value)?),
                    "AssetInfo" => Self::AssetInfo(AssetInfo::from_value(value)?),
                    "GameObject" => Self::GameObject(GameObject::from_value(value)?),
                    "Transform" => Self::Transform(Transform::from_value(value)?),
                    _ => {
                        let Value::Object { class, fields } = value else {
                            unreachable!()
                        };
                        let mut fields = fields
                            .into_iter()
                            .map(|(k, v)| Ok((k, HValue::from_value(v)?)))
                            .collect::<Result<BTreeMap<_, _>>>()?;
                        match class.as_str() {
                            "map" => {
                                let Self::Array(a) = fields.remove("Array").unwrap() else {
                                    unreachable!()
                                };
                                Self::Map(
                                    a.into_iter()
                                        .map(|e| {
                                            let Self::Pair(k, v) = e else { unreachable!() };
                                            (k.as_value().unwrap().clone().as_string().unwrap(), *v)
                                        })
                                        .collect(),
                                )
                            }
                            "pair" => Self::Pair(
                                Box::new(fields.remove("first").unwrap()),
                                Box::new(fields.remove("second").unwrap()),
                            ),
                            "vector" => fields.remove("Array").unwrap(),
                            _ => Self::Object { class, fields },
                        }
                    }
                }
            }
            Value::Array(a) => Self::Array(
                a.into_iter()
                    .map(|e| HValue::from_value(e))
                    .collect::<Result<Vec<_>>>()?,
            ),
            x => Self::Value([x]),
        })
    }
    pub fn as_value(&self) -> Option<&Value> {
        if let HValue::Value(v) = self {
            Some(&v[0])
        } else {
            None
        }
    }
    pub fn as_pptr(self) -> Option<PPtr> {
        if let HValue::PPtr(v) = self {
            Some(v)
        } else {
            None
        }
    }
    pub fn as_array(self) -> Option<Vec<HValue>> {
        if let HValue::Array(v) = self {
            Some(v)
        } else {
            None
        }
    }
    pub fn as_class(self, name: &str) -> Option<BTreeMap<String, HValue>> {
        if let HValue::Object { class, fields } = self {
            if class == name { Some(fields) } else { None }
        } else {
            None
        }
    }
}

pub trait FromValue: Sized {
    fn from_value(v: Value) -> Result<Self>;
}

impl Value {
    pub(self) fn parse<T: FromValue>(self) -> Result<T> {
        T::from_value(self)
    }
}