blob: d893c6fcb9e74391f6370eb412d0c35ee4416109 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
|
pub const COMMON_STRINGS: &[u8] = b"AABB\0\
AnimationClip\0\
AnimationCurve\0\
AnimationState\0\
Array\0\
Base\0\
BitField\0\
bitset\0\
bool\0\
char\0\
ColorRGBA\0\
Component\0\
data\0\
deque\0\
double\0\
dynamic_array\0\
FastPropertyName\0\
first\0\
float\0\
Font\0\
GameObject\0\
Generic Mono\0\
GradientNEW\0\
GUID\0\
GUIStyle\0\
int\0\
list\0\
long long\0\
map\0\
Matrix4x4f\0\
MdFour\0\
MonoBehaviour\0\
MonoScript\0\
m_ByteSize\0\
m_Curve\0\
m_EditorClassIdentifier\0\
m_EditorHideFlags\0\
m_Enabled\0\
m_ExtensionPtr\0\
m_GameObject\0\
m_Index\0\
m_IsArray\0\
m_IsStatic\0\
m_MetaFlag\0\
m_Name\0\
m_ObjectHideFlags\0\
m_PrefabInternal\0\
m_PrefabParentObject\0\
m_Script\0\
m_StaticEditorFlags\0\
m_Type\0\
m_Version\0\
Object\0\
pair\0\
PPtr<Component>\0\
PPtr<GameObject>\0\
PPtr<Material>\0\
PPtr<MonoBehaviour>\0\
PPtr<MonoScript>\0\
PPtr<Object>\0\
PPtr<Prefab>\0\
PPtr<Sprite>\0\
PPtr<TextAsset>\0\
PPtr<Texture>\0\
PPtr<Texture2D>\0\
PPtr<Transform>\0\
Prefab\0\
Quaternionf\0\
Rectf\0\
RectInt\0\
RectOffset\0\
second\0\
set\0\
short\0\
size\0\
SInt16\0\
SInt32\0\
SInt64\0\
SInt8\0\
staticvector\0\
string\0\
TextAsset\0\
TextMesh\0\
Texture\0\
Texture2D\0\
Transform\0\
TypelessData\0\
UInt16\0\
UInt32\0\
UInt64\0\
UInt8\0\
unsigned int\0\
unsigned long long\0\
unsigned short\0\
vector\0\
Vector2f\0\
Vector3f\0\
Vector4f\0\
m_ScriptingClassIdentifier\0\
Gradient\0\
Type*\0\
int2_storage\0\
int3_storage\0\
BoundsInt\0\
m_CorrespondingSourceObject\0\
m_PrefabInstance\0\
m_PrefabAsset\0\
FileSize\0\
Hash128";
|