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author | metamuffin <metamuffin@disroot.org> | 2024-05-04 23:38:11 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2024-05-04 23:38:11 +0200 |
commit | 2b30206e06a271021dc13128464c8b622685e2e4 (patch) | |
tree | f65b2df26a86405db72153a83966233ff792f84c /flowy/src/motion | |
parent | 330cbef6f1953de3e1cbeb5aed03e951bc101965 (diff) | |
download | video-codec-experiments-2b30206e06a271021dc13128464c8b622685e2e4.tar video-codec-experiments-2b30206e06a271021dc13128464c8b622685e2e4.tar.bz2 video-codec-experiments-2b30206e06a271021dc13128464c8b622685e2e4.tar.zst |
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Diffstat (limited to 'flowy/src/motion')
-rw-r--r-- | flowy/src/motion/debug.rs | 5 | ||||
-rw-r--r-- | flowy/src/motion/dec.rs | 5 | ||||
-rw-r--r-- | flowy/src/motion/enc.rs | 5 | ||||
-rw-r--r-- | flowy/src/motion/enc.wgsl | 3 |
4 files changed, 11 insertions, 7 deletions
diff --git a/flowy/src/motion/debug.rs b/flowy/src/motion/debug.rs index 9029b87..5e5f4ee 100644 --- a/flowy/src/motion/debug.rs +++ b/flowy/src/motion/debug.rs @@ -4,8 +4,8 @@ use std::mem::size_of; use wgpu::{ include_wgsl, BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, BindGroupLayoutEntry, BindingType, Buffer, BufferDescriptor, BufferUsages, CommandEncoder, - ComputePipeline, ComputePipelineDescriptor, Device, PipelineLayoutDescriptor, Queue, - ShaderStages, TextureSampleType, TextureViewDimension, + ComputePipeline, ComputePipelineDescriptor, Device, PipelineCompilationOptions, + PipelineLayoutDescriptor, Queue, ShaderStages, TextureSampleType, TextureViewDimension, }; pub struct MotionDebugger { @@ -145,6 +145,7 @@ impl MotionDebugger { layout: Some(&pipeline_layout), module: &module, entry_point: "main", + compilation_options: PipelineCompilationOptions::default(), }); Self { diff --git a/flowy/src/motion/dec.rs b/flowy/src/motion/dec.rs index e62347c..cc1812f 100644 --- a/flowy/src/motion/dec.rs +++ b/flowy/src/motion/dec.rs @@ -4,8 +4,8 @@ use std::mem::size_of; use wgpu::{ include_wgsl, BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, BindGroupLayoutEntry, BindingType, Buffer, BufferDescriptor, BufferUsages, CommandEncoder, - ComputePipeline, ComputePipelineDescriptor, Device, PipelineLayoutDescriptor, Queue, - ShaderStages, TextureSampleType, TextureViewDimension, + ComputePipeline, ComputePipelineDescriptor, Device, PipelineCompilationOptions, + PipelineLayoutDescriptor, Queue, ShaderStages, TextureSampleType, TextureViewDimension, }; pub struct MotionDecoder { @@ -123,6 +123,7 @@ impl MotionDecoder { let pipeline = device.create_compute_pipeline(&ComputePipelineDescriptor { label: None, layout: Some(&pipeline_layout), + compilation_options: PipelineCompilationOptions::default(), module: &module, entry_point: "main", }); diff --git a/flowy/src/motion/enc.rs b/flowy/src/motion/enc.rs index 1a46aa6..a8fd96f 100644 --- a/flowy/src/motion/enc.rs +++ b/flowy/src/motion/enc.rs @@ -4,8 +4,8 @@ use std::mem::size_of; use wgpu::{ include_wgsl, BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, BindGroupLayoutEntry, BindingType, Buffer, BufferDescriptor, BufferUsages, CommandEncoder, - ComputePipeline, ComputePipelineDescriptor, Device, PipelineLayoutDescriptor, Queue, - ShaderStages, TextureSampleType, TextureViewDimension, + ComputePipeline, ComputePipelineDescriptor, Device, PipelineCompilationOptions, + PipelineLayoutDescriptor, Queue, ShaderStages, TextureSampleType, TextureViewDimension, }; pub struct MotionEncoder { @@ -126,6 +126,7 @@ impl MotionEncoder { let module = device.create_shader_module(include_wgsl!("enc.wgsl")); let pipeline = device.create_compute_pipeline(&ComputePipelineDescriptor { label: None, + compilation_options: PipelineCompilationOptions::default(), layout: Some(&pipeline_layout), module: &module, entry_point: "main", diff --git a/flowy/src/motion/enc.wgsl b/flowy/src/motion/enc.wgsl index ca3c769..dbc6410 100644 --- a/flowy/src/motion/enc.wgsl +++ b/flowy/src/motion/enc.wgsl @@ -21,7 +21,8 @@ var<private> best_offset: vec2<i32> = vec2(0); var<private> best_error: f32 = 100000.; var<private> best_tint: vec3<f32> = vec3(0.); -@compute @workgroup_size(1)fn main(@builtin(global_invocation_id) global_id: vec3<u32>) { +@compute @workgroup_size(1) +fn main(@builtin(global_invocation_id) global_id: vec3<u32>) { let uv = vec2<i32>(global_id.xy) * params.block_size; loop { |