aboutsummaryrefslogtreecommitdiff
path: root/flowy/src/motion/debug.wgsl
diff options
context:
space:
mode:
Diffstat (limited to 'flowy/src/motion/debug.wgsl')
-rw-r--r--flowy/src/motion/debug.wgsl50
1 files changed, 0 insertions, 50 deletions
diff --git a/flowy/src/motion/debug.wgsl b/flowy/src/motion/debug.wgsl
deleted file mode 100644
index d2c56a4..0000000
--- a/flowy/src/motion/debug.wgsl
+++ /dev/null
@@ -1,50 +0,0 @@
-
-
-struct Params {
- block_size: vec2<i32>,
- offsets_stride: u32
-}
-
-struct BlockOffset {
- score: f32,
- offset: vec2<i32>,
- tint: vec3<f32>,
-}
-
-@group(0) @binding(0) var<uniform> params: Params;
-@group(0) @binding(1) var<storage, read> offsets: array<BlockOffset>;
-@group(0) @binding(2) var next: texture_2d<f32>;
-@group(0) @binding(3) var prev: texture_2d<f32>;
-@group(0) @binding(4) var out: texture_storage_2d<rgba8unorm, write>;
-
-@compute @workgroup_size(1)fn main(@builtin(global_invocation_id) global_id: vec3<u32>) {
- let uv = vec2<i32>(global_id.xy) * params.block_size;
-
- let bl = offsets[global_id.x + global_id.y * params.offsets_stride];
-
- for (var x = 0; x < params.block_size.x; x++) {
- for (var y = 0; y < params.block_size.y; y++) {
- let base = uv + vec2(x, y);
- let col = vec4(colormap_vec(vec2<f32>(bl.offset) * 0.08),1.);
- textureStore(out, base, col);
- }
- }
-
- // for (var x = 0; x < params.block_size.x; x++) {
- // for (var y = 0; y < params.block_size.y; y++) {
- // let base = uv + vec2(x, y);
- // let col_dec = textureLoad(prev, base + bl.offset, 0) + vec4(bl.tint, 1.);
- // let col_orig = textureLoad(next, base, 0);
-
- // let col = vec4( saturate((0.5) + (col_orig.rgb - col_dec.rgb) * 100.), 1.0);
-
- // textureStore(out, base, col);
- // }
- // }
-}
-
-
-fn colormap_vec(v: vec2<f32>) -> vec3<f32> {
- return vec3(v.y, v.x - 0.5 * v.y, -v.x - 0.5 * v.y);
-}
-