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use crate::{pixel::Pixel, ser::Source};
use std::{
io,
ops::{Index, IndexMut},
};
pub struct Frame {
pub size: (usize, usize),
buffer: Vec<Vec<Pixel>>,
}
impl Frame {
pub fn new(size: (usize, usize)) -> Self {
Self {
size,
buffer: (0..size.0)
.map(|_| (0..size.1).map(|_| Pixel::default()).collect())
.collect(),
}
}
pub fn read(source: &mut impl Source, size: (usize, usize)) -> io::Result<Self> {
let mut frame = Frame::new(size);
for x in 0..size.0 {
for y in 0..size.1 {
let pixel = source.get::<Pixel>()?;
frame[(x, y)] = pixel;
}
}
Ok(frame)
}
pub fn view<'a>(&'a self, offset: (usize, usize), size: (usize, usize)) -> View<'a> {
View::new(self, offset, size)
}
}
impl Index<(usize, usize)> for Frame {
type Output = Pixel;
#[inline]
fn index(&self, (x, y): (usize, usize)) -> &Self::Output {
&self.buffer[x][y]
}
}
impl IndexMut<(usize, usize)> for Frame {
#[inline]
fn index_mut(&mut self, (x, y): (usize, usize)) -> &mut Self::Output {
&mut self.buffer[x][y]
}
}
pub struct View<'a> {
pub frame: &'a Frame,
pub offset: (usize, usize),
pub size: (usize, usize),
}
impl<'a> View<'a> {
pub fn new(frame: &'a Frame, offset: (usize, usize), size: (usize, usize)) -> Self {
Self {
frame,
offset,
size,
}
}
pub fn diff(va: &Self, vb: &Self) -> f64 {
assert_eq!(va.size, vb.size);
let mut acc = 0.0;
for x in 0..va.size.0 {
for y in 0..va.size.1 {
let a = va[(x, y)];
let b = vb[(x, y)];
acc += Pixel::distance(a, b);
}
}
acc
}
pub fn split(&self) -> [Self; 2] {
let vert = self.size.0 > self.size.1;
[
Self {
frame: self.frame,
offset: self.offset,
size: if vert {
(self.size.0 / 2, self.size.1)
} else {
(self.size.0, self.size.1 / 2)
},
},
Self {
frame: self.frame,
offset: if vert {
(self.offset.0 + self.size.0 / 2, self.offset.1)
} else {
(self.offset.0, self.offset.1 + self.size.1 / 2)
},
size: if vert {
(self.size.0 - self.size.0 / 2, self.size.1)
} else {
(self.size.0, self.size.1 - self.size.1 / 2)
},
},
]
}
}
impl Index<(usize, usize)> for View<'_> {
type Output = Pixel;
#[inline]
fn index(&self, (x, y): (usize, usize)) -> &Self::Output {
&self.frame[(x + self.offset.0, y + self.offset.1)]
}
}
|