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path: root/old/evc/src/codec/encode/mod.rs
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pub mod advanced;
pub mod simple;

use crate::{
    block::Block,
    frame::Frame,
    helpers::{pixel::Pixel, vector::Vec2},
    view::View,
};
use clap::ValueEnum;

#[derive(Debug, Clone)]
pub struct EncodeConfig {
    pub mode: EncodeMode,
    pub ref_thres: f64,
    pub max_diff_area: isize,
    pub min_block_size: isize,
    pub weight_factor: f64,

    pub do_translate: bool,
    pub do_value_scale: bool,
    pub do_linear_transform: bool,
}

#[derive(Debug, Clone, ValueEnum)]
pub enum EncodeMode {
    Trivial,
    SimpleFast,
    SimpleExhaustive,
    Advanced,
    AdvancedPartial,
}

pub fn encode_block(view: View<&Frame>, prev: View<&Frame>, config: &EncodeConfig) -> (f64, Block) {
    let (diff, refblock) = if view.area() > config.max_diff_area {
        (
            f64::INFINITY,
            Block::Reference {
                translation: Vec2::<isize>::ZERO,
            },
        )
    } else {
        let weight = importance(&view).max(0.5);
        let irrelevance = config.weight_factor / weight;
        let max_diff = config.ref_thres - irrelevance;
        let (diff, refblock) = match config.mode {
            EncodeMode::Trivial => (
                View::diff(&view, &prev),
                Block::Reference {
                    translation: Vec2::<isize>::ZERO,
                },
            ),
            EncodeMode::SimpleExhaustive => simple::exhaustive(&view, &prev, config, max_diff),
            EncodeMode::SimpleFast => simple::fast(&view, &prev, config, max_diff),
            EncodeMode::Advanced => advanced::default(&view, &prev, config, max_diff),
            EncodeMode::AdvancedPartial => advanced::partial(&view, &prev, config, max_diff),
        };
        (diff - irrelevance, refblock)
    };
    if diff < config.ref_thres {
        (diff, refblock)
    } else {
        if view.size.x < config.min_block_size || view.size.y < config.min_block_size {
            (0.0, Block::Literal(view.pixels()))
        } else {
            let [av, bv] =
                unsafe { std::mem::transmute::<_, [View<&'static Frame>; 2]>(view.split()) };
            let [ap, bp] =
                unsafe { std::mem::transmute::<_, [View<&'static Frame>; 2]>(prev.split()) };
            let config = unsafe { std::mem::transmute::<_, &'static EncodeConfig>(config) };

            // only bother to do multithreading, when the block is big.
            let ((ad, a), (bd, b)) = if view.area() > 100 {
                rayon::join(
                    || encode_block(av, ap, config),
                    || encode_block(bv, bp, config),
                )
            } else {
                (encode_block(av, ap, config), encode_block(bv, bp, config))
            };

            (
                ad + bd,
                if a.is_literal() && b.is_literal() {
                    Block::Literal(view.pixels())
                } else if Block::identical_ref(&a, &b) {
                    Block::Reference {
                        translation: Vec2::<isize>::ZERO,
                    }
                } else {
                    Block::Split(Box::new([a, b]))
                },
            )
        }
    }
}

pub fn importance(view: &View<&Frame>) -> f64 {
    let mut acc = 0;
    for x in 0..view.size.x {
        for y in 0..view.size.y {
            let p = Vec2 { x, y };
            if x > 0 {
                acc += Pixel::distance(view[p], view[p + Vec2::<isize>::LEFT]);
            }
            if y > 0 {
                acc += Pixel::distance(view[p], view[p + Vec2::<isize>::UP]);
            }
        }
    }
    (acc / view.area() as usize) as f64
}