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authormetamuffin <metamuffin@disroot.org>2025-01-26 15:10:37 +0100
committermetamuffin <metamuffin@disroot.org>2025-01-26 15:10:37 +0100
commit66930534a0647e2613360658a6a99eed945e2f0f (patch)
tree31a769910ef924a11206f1024b4004f74b1e396f /client/src/render/shaders/mod.rs
parent0163f8486ceca8bd6897c1074f6846f36827d040 (diff)
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move files around, graphics config, msaa
Diffstat (limited to 'client/src/render/shaders/mod.rs')
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diff --git a/client/src/render/shaders/mod.rs b/client/src/render/shaders/mod.rs
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+/*
+ wearechat - generic multiplayer game with voip
+ Copyright (C) 2025 metamuffin
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+*/
+use log::info;
+use wgpu::{Device, ShaderModule, include_wgsl};
+
+pub struct SceneShaders {
+ pub fragment_pbr: ShaderModule,
+ pub vertex_world: ShaderModule,
+ pub vertex_world_skin: ShaderModule,
+}
+
+impl SceneShaders {
+ pub fn load(device: &Device) -> Self {
+ info!("compiling shaders...");
+ let s = Self {
+ fragment_pbr: device.create_shader_module(include_wgsl!("fragment_pbr.wgsl")),
+ vertex_world: device.create_shader_module(include_wgsl!("vertex_world.wgsl")),
+ vertex_world_skin: device.create_shader_module(include_wgsl!("vertex_world_skin.wgsl")),
+ };
+ info!("done");
+ s
+ }
+}