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-rw-r--r--client/src/shaders/fragment_ui.wgsl28
1 files changed, 0 insertions, 28 deletions
diff --git a/client/src/shaders/fragment_ui.wgsl b/client/src/shaders/fragment_ui.wgsl
deleted file mode 100644
index 7cb66ab..0000000
--- a/client/src/shaders/fragment_ui.wgsl
+++ /dev/null
@@ -1,28 +0,0 @@
-// wearechat - generic multiplayer game with voip
-// Copyright (C) 2025 metamuffin
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Affero General Public License as published by
-// the Free Software Foundation, version 3 of the License only.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU Affero General Public License for more details.
-//
-// You should have received a copy of the GNU Affero General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-struct VertexOut {
- @builtin(position) clip: vec4<f32>,
- @location(0) uv: vec2<f32>,
- @location(1) color: vec4<f32>,
-}
-
-@group(0) @binding(0) var texture: texture_2d<f32>;
-@group(0) @binding(1) var texture_sampler: sampler;
-
-@fragment
-fn main(vo: VertexOut) -> @location(0) vec4<f32> {
- return pow(textureSample(texture, texture_sampler, vo.uv) * vo.color, vec4(2.2));
-}