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Diffstat (limited to 'import/src/animation.rs')
-rw-r--r-- | import/src/animation.rs | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/import/src/animation.rs b/import/src/animation.rs new file mode 100644 index 0000000..ca049e5 --- /dev/null +++ b/import/src/animation.rs @@ -0,0 +1,133 @@ +/* + wearechat - generic multiplayer game with voip + Copyright (C) 2025 metamuffin + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Affero General Public License as published by + the Free Software Foundation, version 3 of the License only. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Affero General Public License for more details. + + You should have received a copy of the GNU Affero General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ +use anyhow::Result; +use glam::{Quat, vec3a}; +use gltf::{ + Animation, + animation::{Property, util::ReadOutputs}, + buffer::Data, +}; +use log::{debug, info}; +use std::collections::BTreeMap; +use weareshared::{ + Affine3A, + packets::Resource, + resources::{AnimationChannel, AnimationPart}, + store::ResourceStore, +}; + +pub fn import_animation( + a: Animation<'_>, + store: &ResourceStore, + transform: Affine3A, + joint_index_to_ibm: &BTreeMap<usize, Affine3A>, + joint_index_to_arm_index: &BTreeMap<usize, usize>, + node_to_meshes: &BTreeMap<usize, Vec<usize>>, + buffers: &[Data], +) -> Result<Resource<AnimationPart>> { + let mut max_time = 0f32; + let mut channels = Vec::new(); + for c in a.channels() { + let node = c.target().node().index(); + let reader = c.reader(|i| Some(&buffers[i.index()].0)); + let inputs: Vec<f32> = reader.read_inputs().unwrap().collect::<Vec<f32>>(); + let outputs: Vec<f32> = + if joint_index_to_ibm.contains_key(&node) || transform != Affine3A::IDENTITY { + let t = transform + * joint_index_to_ibm + .get(&node) + .copied() + .unwrap_or_default() + .inverse(); + let (_, rot, _) = t.to_scale_rotation_translation(); + match reader.read_outputs().unwrap() { + ReadOutputs::Translations(iter) => iter + .flat_map(|[x, y, z]| (t.matrix3 * vec3a(x, y, z)).to_array()) + .collect(), + ReadOutputs::Rotations(iter) => iter + .into_f32() + .map(Quat::from_array) + .map(|q| q * rot) + .flat_map(|q| q.to_array()) + .collect(), + // ReadOutputs::Scales(iter) => iter + // .flat_map(|[x, y, z]| (t.matrix3 * vec3a(x, y, z)).to_array()) + // .collect(), + ReadOutputs::MorphTargetWeights(iter) => iter.into_f32().collect(), + _ => continue, + } + } else { + match reader.read_outputs().unwrap() { + ReadOutputs::Translations(iter) => iter.flatten().collect(), + ReadOutputs::Rotations(iter) => iter.into_f32().flatten().collect(), + ReadOutputs::Scales(iter) => iter.flatten().collect(), + ReadOutputs::MorphTargetWeights(iter) => iter.into_f32().collect(), + } + }; + for x in &inputs { + max_time = max_time.max(*x) + } + let time = store.set(&inputs)?; + let value = store.set(&outputs)?; + + if let Some(&m) = joint_index_to_arm_index.get(&node) { + let a = 0; // TODO + let mut ch = AnimationChannel::default(); + match c.target().property() { + Property::Translation => ch.t_joint_translation = Some((a, m as u32)), + Property::Rotation => ch.t_joint_rotation = Some((a, m as u32)), + Property::Scale => ch.t_joint_scale = Some((a, m as u32)), + Property::MorphTargetWeights => continue, + } + ch.time = Some(time.clone()); + ch.value = Some(value.clone()); + debug!( + "animation channel {:?} of joint {m} of armature {a} with {} time and {} component values", + c.target().property(), + inputs.len(), + outputs.len() + ); + channels.push(ch); + } + if let Some(meshes) = node_to_meshes.get(&node) { + for &m in meshes { + let mut ch = AnimationChannel::default(); + match c.target().property() { + Property::Translation => ch.t_mesh_translation = Some(m as u32), + Property::Rotation => ch.t_mesh_rotation = Some(m as u32), + Property::Scale => ch.t_mesh_scale = Some(m as u32), + Property::MorphTargetWeights => continue, + } + ch.time = Some(time.clone()); + ch.value = Some(value.clone()); + debug!( + "animation channel {:?} of mesh {m} with {} time and {} component values", + c.target().property(), + inputs.len(), + outputs.len() + ); + channels.push(ch); + } + } + } + info!("adding animation with {} channels", channels.len()); + store.set(&AnimationPart { + name: a.name().map(|n| n.to_string()), + channel: channels, + duration: Some(max_time), + }) +} |