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/*
    wearechat - generic multiplayer game with voip
    Copyright (C) 2025 metamuffin

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Affero General Public License as published by
    the Free Software Foundation, version 3 of the License only.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Affero General Public License for more details.

    You should have received a copy of the GNU Affero General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/
use crate::network::Network;
use anyhow::Result;
use log::debug;
use std::{collections::HashSet, marker::PhantomData, sync::RwLock};
use weareshared::{
    helper::ReadWrite,
    packets::{Packet, Resource},
    store::{ResourceStore, sha256},
};

pub struct Downloader {
    inner: RwLock<DownloaderState>,
}
struct DownloaderState {
    have: HashSet<Resource>,
    need: HashSet<Resource>,
    pending: HashSet<Resource>,
    store: ResourceStore,
}

impl Downloader {
    pub fn new(store: ResourceStore) -> Self {
        Self {
            inner: DownloaderState {
                have: HashSet::new(),
                need: HashSet::new(),
                pending: HashSet::new(),
                store,
            }
            .into(),
        }
    }
    pub fn try_get<T: ReadWrite>(&self, hash: Resource<T>) -> Result<Option<T>> {
        self.try_get_raw(Resource(hash.0, PhantomData))?
            .map(|x| T::read(&mut x.as_slice()))
            .transpose()
    }
    pub fn try_get_raw(&self, hash: Resource) -> Result<Option<Vec<u8>>> {
        let mut state = self.inner.write().unwrap();
        if state.have.contains(&hash) {
            state.store.get_raw(hash)
        } else if state.need.contains(&hash) {
            Ok(None)
        } else if let Some(res) = state.store.get_raw(hash)? {
            state.have.insert(hash);
            Ok(Some(res))
        } else {
            state.need.insert(hash);
            Ok(None)
        }
    }
    pub fn packet(&self, p: &Packet) -> Result<()> {
        let mut state = self.inner.write().unwrap();
        match p {
            Packet::RespondResource(d) => {
                let key = Resource(sha256(&d.0), PhantomData);
                state.store.set_raw(&d.0)?;
                state.need.remove(&key);
                state.pending.remove(&key);
                if state.have.insert(key) {
                    debug!("have {key}");
                }
            }
            _ => (),
        }
        Ok(())
    }
    pub fn update(&self, network: &Network) -> Result<()> {
        let mut state = self.inner.write().unwrap();
        let mut new_pending = Vec::new();
        for n in state
            .need
            .difference(&state.pending)
            .take(32 - state.pending.len())
        {
            network
                .packet_send
                .send(Packet::RequestResource(*n))
                .unwrap();
            debug!("need {n}");
            new_pending.push(*n);
        }
        state.pending.extend(new_pending);
        Ok(())
    }
}