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path: root/client/src/interfaces/mod.rs
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/*
    wearechat - generic multiplayer game with voip
    Copyright (C) 2025 metamuffin

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Affero General Public License as published by
    the Free Software Foundation, version 3 of the License only.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Affero General Public License for more details.

    You should have received a copy of the GNU Affero General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/
pub mod graphicsconfig;
pub mod prefabindex;
pub mod profiler;

use crate::{
    download::Downloader,
    network::Network,
    render::{GraphicsConfig, scene::ScenePreparer, ui::UI_POSITION_OFFSET},
};
use egui::{Pos2, Widget};
use graphicsconfig::GraphicsConfigInterface;
use prefabindex::PrefabIndexInterface;
use profiler::{Profiler, TimingProfiler};
use std::sync::{Arc, Mutex};
use weareshared::resources::PrefabIndex;
use wgpu::AdapterInfo;

enum Interface {
    Selector,
    Profiler(Profiler),
    PrefabIndex(PrefabIndexInterface),
    GraphicsConfig(GraphicsConfigInterface),
}

pub struct InterfaceData {
    pub scene_prepare: Arc<ScenePreparer>,
    pub network: Arc<Network>,
    pub downloader: Arc<Downloader>,
    pub prefab_index: Arc<PrefabIndex>,
    pub render_timing: Arc<Mutex<TimingProfiler>>,
    pub adapter_info: Arc<AdapterInfo>,
    pub graphics_config: Arc<Mutex<(bool, GraphicsConfig)>>,
}

pub fn ui_selector(idata: Arc<InterfaceData>) -> impl Fn(&egui::Context) -> bool {
    let state = Mutex::new(Interface::Selector);
    move |ctx| {
        let mut open = true;
        let mut state = state.lock().unwrap();
        egui::Window::new(match &*state {
            Interface::Selector => "Select Interface",
            Interface::Profiler(_) => "Profiler",
            Interface::PrefabIndex(_) => "Prefab Index",
            Interface::GraphicsConfig(_) => "Graphics Configuration",
        })
        .open(&mut open)
        .default_pos(Pos2::new(UI_POSITION_OFFSET, UI_POSITION_OFFSET))
        .show(ctx, |ui| match &mut *state {
            Interface::Selector => {
                if ui.button("Profiler").clicked() {
                    *state = Interface::Profiler(Profiler {
                        idata: idata.clone(),
                    })
                }
                if ui.button("Prefab Index").clicked() {
                    *state = Interface::PrefabIndex(PrefabIndexInterface {
                        idata: idata.clone(),
                    })
                }
                if ui.button("Graphics Config").clicked() {
                    *state = Interface::GraphicsConfig(GraphicsConfigInterface {
                        idata: idata.clone(),
                    })
                }
                ui.response()
            }
            Interface::Profiler(profiler) => profiler.ui(ui),
            Interface::PrefabIndex(prefab_index_interface) => prefab_index_interface.ui(ui),
            Interface::GraphicsConfig(graphics_config_interface) => {
                graphics_config_interface.ui(ui)
            }
        });
        open
    }
}