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/*
wearechat - generic multiplayer game with voip
Copyright (C) 2025 metamuffin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#![feature(iter_array_chunks, mpmc_channel, array_chunks, new_zeroed_alloc)]
#![allow(clippy::too_many_arguments, clippy::type_complexity)]
pub mod armature;
pub mod audio;
pub mod camera;
pub mod download;
pub mod interfaces;
pub mod network;
pub mod render;
pub mod state;
pub mod window;
pub mod chat;
use anyhow::Result;
use clap::Parser;
use log::info;
use rand::random;
use std::{
io::Write,
net::{SocketAddr, TcpStream},
};
use weareshared::{helper::ReadWrite, packets::Packet};
use window::WindowState;
use winit::event_loop::EventLoop;
#[derive(Parser)]
struct Args {
address: SocketAddr,
}
fn main() -> Result<()> {
env_logger::init_from_env("LOG");
let args = Args::parse();
#[cfg(feature = "deadlock_detection")]
std::thread::spawn(deadlock_task);
info!("connecting...");
let mut sock = TcpStream::connect(args.address)?;
Packet::Connect(random()).write(&mut sock)?;
sock.flush()?;
info!("connection established");
let evloop = EventLoop::new()?;
evloop.run_app(&mut WindowState::new(sock))?;
Ok(())
}
#[cfg(feature = "deadlock_detection")]
fn deadlock_task() {
let deadlocks = loop {
std::thread::sleep(std::time::Duration::from_secs(1));
let deadlocks = parking_lot::deadlock::check_deadlock();
if !deadlocks.is_empty() {
break deadlocks;
}
};
for threads in &deadlocks {
for t in threads {
println!("thread {:#?}", t.thread_id());
println!("{:#?}", t.backtrace());
}
}
}
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