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author | tpart <tpart120@proton.me> | 2024-09-02 00:34:06 +0200 |
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committer | tpart <tpart120@proton.me> | 2024-09-02 00:34:13 +0200 |
commit | e864abcf6469c877087e53525de632b89546659d (patch) | |
tree | 87039b2e5556c64e0b2da95f23152dcc49dbd790 /client/global.gd | |
parent | eb7fa5392997ac5c165d1ae011e57a1b7fcac084 (diff) | |
download | hurrycurry-e864abcf6469c877087e53525de632b89546659d.tar hurrycurry-e864abcf6469c877087e53525de632b89546659d.tar.bz2 hurrycurry-e864abcf6469c877087e53525de632b89546659d.tar.zst |
Add input settings UI
Diffstat (limited to 'client/global.gd')
-rw-r--r-- | client/global.gd | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/client/global.gd b/client/global.gd index 942ff3cf..e9bd1954 100644 --- a/client/global.gd +++ b/client/global.gd @@ -43,7 +43,7 @@ var languages := language_array() var using_joypad := false var using_touch := false -var default_settings := [ +@onready var default_settings := [ SettingsCategory.new(tr("Gameplay"), "gameplay", { "touch_controls": DropdownSetting.new(tr("Enable touch screen controls"), 0, [tr("Automatic"), tr("Enabled"), tr("Disabled")]), "interpolate_camera_rotation": ToggleSetting.new(tr("Smooth camera rotation"), true), @@ -53,11 +53,6 @@ var default_settings := [ "tutorial_started": ToggleSetting.new(tr("Tutorial started"), false), "latch_boost": ToggleSetting.new(tr("Always extend boost to maximum duration"), true), }), - SettingsCategory.new(tr("User interface"), "ui", { - "language": DropdownSetting.new(tr("Language"), 0, languages.map(func(e): return e[1])), - "ui_scale_mode": DropdownSetting.new(tr("UI scale mode"), 0, [tr("Resize"), tr("Disabled")]), - "ui_scale_factor": RangeSetting.new(tr("UI scale factor"), 1. if not on_mobile() else 1.5, 0.5, 1.5, 3), - }), SettingsCategory.new(tr("Graphics"), "graphics", { "fullscreen": DropdownSetting.new(tr("Fullscreen"), 0, [tr("Keep"), tr("Always"), tr("Never")]), "aa": DropdownSetting.new(tr("Anti-aliasing"), 2 if on_high_end() else 0, [tr("Disabled"), "FXAA", "MSAA 2x", "MSAA 4x"]), @@ -108,6 +103,14 @@ var default_settings := [ "music_volume": RangeSetting.new(tr("Music Volume"), 0, -30, 0), "sfx_volume": RangeSetting.new(tr("SFX Volume"), 0, -30, 0), }), + SettingsCategory.new(tr("User interface"), "ui", { + "language": DropdownSetting.new(tr("Language"), 0, languages.map(func(e): return e[1])), + "ui_scale_mode": DropdownSetting.new(tr("UI scale mode"), 0, [tr("Resize"), tr("Disabled")]), + "ui_scale_factor": RangeSetting.new(tr("UI scale factor"), 1. if not on_mobile() else 1.5, 0.5, 1.5, 3), + }), + SettingsCategory.new(tr("Controls"), "input", + InputManager.input_map_to_settings_dictionary(InputManager.default_input_map) + ), SettingsCategory.new(tr("Other"), "other", { "server_binary": TextSetting.new(tr("Server binary (leave empty to search PATH)"), "", tr("Enter path")), "server_data": TextSetting.new(tr("Server data directory (leave empty to auto-detect)"), "", tr("Enter path")), @@ -255,7 +258,8 @@ func save_settings(): func save_dict(path: String, dict: Dictionary): var f = FileAccess.open(path, FileAccess.WRITE) - f.store_var(dict.duplicate(true)) + var to_save = dict.duplicate(true) + f.store_var(to_save, true) func load_dict(path: String, default: Dictionary) -> Dictionary: # TOCTOU here. Godot docs says its fine. @@ -263,7 +267,7 @@ func load_dict(path: String, default: Dictionary) -> Dictionary: print("Skip profile load") return default var f = FileAccess.open(path, FileAccess.READ) - var saved_dict = f.get_var() + var saved_dict = f.get_var(true) if saved_dict != null and saved_dict is Dictionary: add_missing_keys(saved_dict, default) @@ -271,7 +275,7 @@ func load_dict(path: String, default: Dictionary) -> Dictionary: return saved_dict func load_settings(path: String): - for category: SettingsCategory in default_settings: + for category: SettingsCategory in default_settings.duplicate(true): for k: String in category.settings.keys(): settings[k] = category.settings[k] @@ -279,8 +283,8 @@ func load_settings(path: String): print("Skip settings load") return var f = FileAccess.open(path, FileAccess.READ) - var saved_dict = f.get_var() - + var saved_dict = f.get_var(true) + if saved_dict != null and saved_dict is Dictionary: for k in settings.keys(): if saved_dict.has(k) and typeof(settings[k].get_value()) == typeof(saved_dict[k]): |