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authormetamuffin <metamuffin@disroot.org>2025-09-04 23:47:24 +0200
committermetamuffin <metamuffin@disroot.org>2025-09-05 23:07:07 +0200
commit81deaf81c800900e30046cb927be1c9d91ae61b8 (patch)
tree20ce9898465e8d4c49eeff12a9ea55572517ea7b /client/gui/menus/settings/input/input_value_node.gd
parentfd80142282fcef628466a18e3ea62f0d1372d807 (diff)
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reorganize client gui files
Diffstat (limited to 'client/gui/menus/settings/input/input_value_node.gd')
-rw-r--r--client/gui/menus/settings/input/input_value_node.gd74
1 files changed, 74 insertions, 0 deletions
diff --git a/client/gui/menus/settings/input/input_value_node.gd b/client/gui/menus/settings/input/input_value_node.gd
new file mode 100644
index 00000000..7c718e25
--- /dev/null
+++ b/client/gui/menus/settings/input/input_value_node.gd
@@ -0,0 +1,74 @@
+# Hurry Curry! - a game about cooking
+# Copyright (C) 2025 Hurry Curry! contributors
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+extends VBoxContainer
+class_name InputValueNode
+
+var value: Array[InputEvent] = []
+var listening := false
+
+signal changed()
+
+@onready var actions_container: VBoxContainer = $ActionsContainer
+@onready var add_button: Button = $Add
+@onready var add_text = add_button.text
+
+func _ready():
+ update()
+
+func update(fix_focus: bool = false):
+ for c in actions_container.get_children():
+ c.queue_free()
+
+ for e: InputEvent in value:
+ var description: String = InputManager.display_input_event(e)
+ var button := Button.new()
+
+ button.text = description
+ button.pressed.connect(erase_event.bind(e))
+ actions_container.add_child(button)
+
+ if fix_focus:
+ add_button.grab_focus()
+
+func erase_event(e: InputEvent):
+ value.erase(e)
+ update(true)
+ changed.emit()
+
+func _input(e: InputEvent):
+ if listening:
+ if e is InputEventKey or e is InputEventMouseButton or e is InputEventJoypadButton or e is InputEventJoypadMotion:
+ # Check if key was already added
+ for e2 in value:
+ if events_equal(e, e2): return
+
+ value.append(e)
+ _on_add_pressed()
+ update()
+ changed.emit()
+
+func events_equal(e1: InputEvent, e2: InputEvent) -> bool:
+ if e1 is InputEventKey and e2 is InputEventKey:
+ return e1.physical_keycode == e2.physical_keycode
+ if (e1 is InputEventMouseButton and e2 is InputEventMouseButton) or (e1 is InputEventJoypadButton and e2 is InputEventJoypadButton):
+ return e1.button_index == e2.button_index
+ if e1 is InputEventJoypadMotion and e2 is InputEventJoypadMotion:
+ return e1.axis == e2.axis
+ return false
+
+func _on_add_pressed() -> void:
+ listening = not listening
+ add_button.text = tr("c.settings.input.press_any_key") if listening else add_text