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| author | metamuffin <metamuffin@disroot.org> | 2024-06-24 00:23:07 +0200 |
|---|---|---|
| committer | metamuffin <metamuffin@disroot.org> | 2024-06-24 00:23:07 +0200 |
| commit | 7bd3f06b49b7adbef8f1188732033d841c245104 (patch) | |
| tree | 574a4363ac035361ddd21e3078fd04be99984344 /client/map/items/generic_item.gd | |
| parent | fcc6a6572bfcdab8b7ca177dbab57642f1405b3b (diff) | |
| parent | ae6e52a1e012552fd6748dfe53a2e4ca25de5f45 (diff) | |
| download | hurrycurry-7bd3f06b49b7adbef8f1188732033d841c245104.tar hurrycurry-7bd3f06b49b7adbef8f1188732033d841c245104.tar.bz2 hurrycurry-7bd3f06b49b7adbef8f1188732033d841c245104.tar.zst | |
Merge branch 'master' of https://codeberg.org/metamuffin/undercooked
Diffstat (limited to 'client/map/items/generic_item.gd')
| -rw-r--r-- | client/map/items/generic_item.gd | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/client/map/items/generic_item.gd b/client/map/items/generic_item.gd new file mode 100644 index 00000000..70e9b354 --- /dev/null +++ b/client/map/items/generic_item.gd @@ -0,0 +1,34 @@ +# Undercooked - a game about cooking +# Copyright 2024 nokoe +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name GenericItem +extends Item + +func _init(owned_by_: Node3D, t: String): + super(owned_by_) + #add_child(load("res://models/prefabs/map/bag.tscn").instantiate()) + var mesh = MeshInstance3D.new() + var text = TextMesh.new() + var mat = StandardMaterial3D.new() + text.text = t + text.font = SystemFont.new() + text.depth = 0 + mesh.mesh = text + mesh.position.y = 0.5 + mesh.scale = Vector3(3, 3, 3) + mat.billboard_mode = mat.BILLBOARD_ENABLED + mat.shading_mode = BaseMaterial3D.SHADING_MODE_UNSHADED + text.material = mat + add_child(mesh) |