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author | BigBrotherNii <nicochr1004@gmail.com> | 2024-07-24 14:39:32 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2024-07-25 11:23:26 +0200 |
commit | b110ea6054f11d3f88ca454bb82f74a1420c84ca (patch) | |
tree | 0fa50837818b738ce73b191fbd0e760e67ee8b83 /client/menu | |
parent | e108944ffab8f69308f78a87c9c9310dff410d6e (diff) | |
download | hurrycurry-b110ea6054f11d3f88ca454bb82f74a1420c84ca.tar hurrycurry-b110ea6054f11d3f88ca454bb82f74a1420c84ca.tar.bz2 hurrycurry-b110ea6054f11d3f88ca454bb82f74a1420c84ca.tar.zst |
stop music when entering lobby
Diffstat (limited to 'client/menu')
-rw-r--r-- | client/menu/lobby.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/client/menu/lobby.gd b/client/menu/lobby.gd index 89f73473..5b4616cf 100644 --- a/client/menu/lobby.gd +++ b/client/menu/lobby.gd @@ -43,6 +43,7 @@ func _ready(): game.data_updated.connect(initialize) game.joined.connect(_on_game_joined) game.left.connect(_on_game_left) + Sound.play_music("stop") # TODO: Input Lobby music func initialize(): map_count = game.maps.size() |