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authornokoe <nokoe@mailbox.org>2024-06-23 22:22:10 +0200
committernokoe <nokoe@mailbox.org>2024-06-23 22:22:44 +0200
commita81020eb81a0fa44f6641f47bd1eeda786cc8f71 (patch)
treeb9e49d33d3025c9ab43a85866b2c614268a4cf65 /client/player/controllable_player.gd
parent485ca41108d22be82755151c1a3e596789eafbeb (diff)
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fix scripts
Diffstat (limited to 'client/player/controllable_player.gd')
-rw-r--r--client/player/controllable_player.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd
index 4c157349..bb9c75e8 100644
--- a/client/player/controllable_player.gd
+++ b/client/player/controllable_player.gd
@@ -32,7 +32,7 @@ func _ready():
add_child(timer)
timer.start()
timer.connect("timeout", func():
- Multiplayer.send_position(Vector2(position.x, position.z), rotation.y)
+ Multiplayer.send_position(position_, rotation_)
)
func _process(delta):
@@ -53,7 +53,7 @@ func _process(delta):
func update(dt: float, input: Vector2):
var direction = input.limit_length(1.);
- rotation.y = atan2(self.facing.x, self.facing.y);
+ rotation_ = atan2(self.facing.x, self.facing.y);
if direction.length() > 0.1:
self.facing = direction + (self.facing - direction) * exp(-dt * 10.);
self.velocity_ += direction * dt * PLAYER_SPEED;
@@ -76,7 +76,7 @@ func collide(dt: float):
self.position_ += (PLAYER_SIZE - d) * grad;
self.velocity_ -= grad * grad.dot(self.velocity_)
-
+
for player: Player in game.players.values():
var diff = self.position_ - player.position_
var d = diff.length()