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hurrycurry
master
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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client
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player
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controllable_player.gd
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Author
24 hours
fix head not hiding in first person mode
nokoe
7 days
Allow using both interact buttons as primary hand
tpart
8 days
Tile placeable items client side and interactable empty special case
metamuffin
8 days
marker rotation by item/player rotation
nokoe
10 days
Add marker to controllable player only
tpart
2025-09-24
Add fps mouse sens setting
metamuffin
2025-09-24
Improve first person controller
metamuffin
2025-09-15
Refactor settings; store as JSON; input settings now broken
metamuffin
2025-09-12
Instantly move cursor when tile is first focused to prevent "flickering" effect
tpart
2025-08-26
Add Ready? Go! message on game start; Fix various bugs
tpart
2025-07-13
Replace copyright notices to not include individual author names
metamuffin
2025-06-20
Fix incorrect player cursor behaviour
tpart
2025-06-20
Fix bug in player selector (Closes #325)
tpart
2025-06-20
Dont snap interact target to customers (Fix #324)
tpart
2025-06-19
setting to change interact target behaviour
metamuffin
2025-06-19
Fix bug in interact target logic where only 2x2 grid was tested
metamuffin
2025-06-18
Consider players interact targets; Rewrite a lot of interact target code; Fix...
tpart
2025-06-08
Refactor get_interact_target()
tpart
2025-06-08
client: consider non-interactable tiles with item for interact target; fix #298
metamuffin
2025-06-02
Make interaction target code more readable; Refactoring
tpart
2025-06-01
Add new interaction target logic
tpart
2024-12-25
variable hand count
metamuffin
2024-12-25
two-handed mostly works
metamuffin
2024-12-22
animation for player spawning
metamuffin
2024-10-06
refactor selector code; fixes #214
nokoe
2024-10-02
only send interact once when doing an active recipe
nokoe
2024-10-02
really fix #193
nokoe
2024-10-01
stop interaction before new one is started; fixes #193
nokoe
2024-09-29
add vibration setting; fixes #199
metamuffin
2024-09-29
Add handheld vibration
tpart
2024-09-28
Add new controller vibration system (Fixes #180)
tpart
2024-09-28
reliable fps movement
metamuffin
2024-09-28
replace `is_joined` and `join_sent` with `join_state`
nokoe
2024-09-27
Adjust joy vibration strength based on input vector length
tpart
2024-09-27
Remove unnecessary "self.*" in controllable player to improve readability
tpart
2024-09-21
first person mode
metamuffin
2024-09-20
Fix server error when spectating
tpart
2024-09-19
update movement code everywhere
metamuffin
2024-09-19
Reapply "draft for accessible movement"
metamuffin
2024-09-19
Revert "draft for accessible movement"
metamuffin
2024-09-19
draft for accessible movement
metamuffin
2024-09-06
refactor settings again (part 1)
metamuffin
2024-09-04
Add new progress protocol; Add knife model; Add knife to cutting board; Add c...
tpart
2024-09-02
Add action descriptions
tpart
2024-08-29
Add new chat system
tpart
2024-08-24
Fix: Disable interacting when input is disabled (#79)
tpart
2024-08-24
Fix: Do not open chat if submenu is open or input is disabled (#79)
tpart
2024-08-10
update client to new protocol
metamuffin
2024-08-06
send position with 50 Hz
nokoe
2024-08-06
Fix: Touch input always visible
tpart
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