diff options
Diffstat (limited to 'client/player/controllable_player.gd')
-rw-r--r-- | client/player/controllable_player.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index c5180264..c654c070 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -59,7 +59,7 @@ func _process(delta): update_touch_scrolls() func _process_movement(delta): - var input = Input.get_vector("left", "right", "forward", "backwards") if is_input_enabled() else Vector2.ZERO + var input = Input.get_vector("left", "right", "forwards", "backwards") if is_input_enabled() else Vector2.ZERO var boost = Input.is_action_pressed("boost") or (Global.get_setting("latch_boost") and boosting) input = input.rotated( - game.camera.angle_target) if Input.is_action_pressed("interact") or Input.is_action_just_released("interact"): |