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-rw-r--r--client/scripts/multiplayer.gd36
1 files changed, 26 insertions, 10 deletions
diff --git a/client/scripts/multiplayer.gd b/client/scripts/multiplayer.gd
index 6ac05699..3386d99b 100644
--- a/client/scripts/multiplayer.gd
+++ b/client/scripts/multiplayer.gd
@@ -8,6 +8,12 @@ signal item_message(player: int, item: int)
signal add_player(player: int, name: String, pos: Vector2, character: int)
signal remove_player(player: int)
signal position(player: int, position: Vector2, rotation: float)
+signal take_item(tile: Vector2i, player: int)
+signal put_item(tile: Vector2i, player: int)
+signal set_tile_item(tile: Vector2i, item: int)
+signal remove_tile_item(tile: Vector2i)
+signal set_progress(tile: Vector2i, progress: float, warn: bool)
+signal set_finished(tile: Vector2i, warn: bool)
var connected := false
var socket := WebSocketPeer.new()
@@ -77,19 +83,26 @@ func handle_packet(bytes: PackedByteArray):
var rot = decoded["rot"]
emit_signal("position", id, pos_to_vec2(pos), rot)
"take_item":
- var tile = decoded["tile"]
+ var tile = pos_to_vec2i(decoded["tile"])
var player_id = decoded["player"]
+ emit_signal("take_item", tile, player_id)
"put_item":
- var tile = decoded["tile"]
+ var tile = pos_to_vec2i(decoded["tile"])
var player_id = decoded["player"]
- "produce_item":
- var tile = decoded["tile"]
- var item = decoded["item"]
- "consume_item":
- var tile = decoded["tile"]
- "set_active":
- var tile = decoded["tile"]
- var progress = decoded["progress"]
+ emit_signal("take_item", tile, player_id)
+ "set_progress":
+ var tile = pos_to_vec2i(decoded["tile"])
+ var warn = decoded["warn"]
+ if decoded.has("progress"):
+ emit_signal("set_progress", tile, decoded["progress"], warn)
+ else:
+ emit_signal("set_finished", tile, warn)
+ "set_tile_item":
+ var tile = pos_to_vec2i(decoded["tile"])
+ if decoded.has("item"):
+ emit_signal("set_tile_item", tile, decoded["tile"])
+ else:
+ emit_signal("remove_tile_name", tile)
"update_map":
var tile: int = decoded["tile"]
var pos: Array = decoded["pos"]
@@ -145,3 +158,6 @@ func decode_packet(bytes: PackedByteArray):
func pos_to_vec2(pos: Array) -> Vector2:
return Vector2(pos[0], pos[1])
+
+func pos_to_vec2i(pos: Array) -> Vector2i:
+ return Vector2i(pos[0], pos[1])