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-rw-r--r--client/scripts/tiles/full_tile.gd49
1 files changed, 0 insertions, 49 deletions
diff --git a/client/scripts/tiles/full_tile.gd b/client/scripts/tiles/full_tile.gd
deleted file mode 100644
index 2da54237..00000000
--- a/client/scripts/tiles/full_tile.gd
+++ /dev/null
@@ -1,49 +0,0 @@
-# Undercooked - a game about cooking
-# Copyright 2024 nokoe
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-class_name FullTile
-extends Floor
-
-var static_body = StaticBody3D.new()
-var item: Node3D = null
-
-func _init(rename: String, neighbors: Array):
- super(rename, neighbors)
- var shape = CollisionShape3D.new()
- var box = BoxShape3D.new()
- shape.position.y += .5
- shape.shape = box
- shape.name = "Box"
- static_body.add_child(shape)
- static_body.name = "Body"
- base.add_child(static_body)
-
-# defines where items go when interacting
-static func interact_target() -> Vector3:
- return Vector3(0, 0, 0)
-
-# actions when interacting, e.g. animations
-func interact():
- pass
-
-func put_item(i: Node3D):
- if item != null:
- push_error("already holding an item")
- item = i
-
-func take_item() -> Node3D:
- var i = item
- item = null
- return i