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Diffstat (limited to 'light-client/src/render/mod.rs')
-rw-r--r-- | light-client/src/render/mod.rs | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/light-client/src/render/mod.rs b/light-client/src/render/mod.rs deleted file mode 100644 index a2aea365..00000000 --- a/light-client/src/render/mod.rs +++ /dev/null @@ -1,158 +0,0 @@ -/* - Hurry Curry! - a game about cooking - Copyright 2024 metamuffin - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU Affero General Public License as published by - the Free Software Foundation, version 3 of the License only. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Affero General Public License for more details. - - You should have received a copy of the GNU Affero General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. - -*/ -pub mod misc; -pub mod sprite; - -use hurrycurry_protocol::glam::Vec2; -use sdl2::{ - pixels::PixelFormatEnum, - rect::{FRect, Rect}, - render::{BlendMode, Canvas, Texture, TextureAccess, TextureCreator}, - video::{Window, WindowContext}, -}; -use sprite::SpriteDraw; -use std::collections::HashMap; - -pub struct SpriteRenderer<'a> { - metadata: AtlasLayout, - - pub size: Vec2, - texture: Texture<'a>, - - view_scale: Vec2, - view_offset: Vec2, - - sprites: Vec<SpriteDraw>, -} - -pub type AtlasLayout = HashMap<String, Rect>; - -impl<'a> SpriteRenderer<'a> { - pub fn init(texture_creator: &'a TextureCreator<WindowContext>) -> Self { - let palette = include_str!("../../assets/palette.csv") - .split('\n') - .filter(|l| !l.is_empty()) - .map(|s| { - let mut toks = s.split(","); - ( - toks.next().unwrap().chars().next().unwrap(), - [ - toks.next().unwrap().parse::<u8>().unwrap(), - toks.next().unwrap().parse::<u8>().unwrap(), - toks.next().unwrap().parse::<u8>().unwrap(), - toks.next().unwrap().parse::<u8>().unwrap(), - ], - ) - }) - .collect::<HashMap<_, _>>(); - - let mut texels = vec![255; 1024 * 1024 * 4]; - - for (y, line) in include_str!("../../assets/atlas.ta").lines().enumerate() { - if line.is_empty() { - continue; - } - for (x, char) in line.chars().enumerate() { - let color = palette.get(&char).unwrap(); - texels[(y * 1024 + x) * 4 + 0] = color[3]; - texels[(y * 1024 + x) * 4 + 1] = color[2]; - texels[(y * 1024 + x) * 4 + 2] = color[1]; - texels[(y * 1024 + x) * 4 + 3] = color[0]; - } - } - - let mut texture = texture_creator - .create_texture( - Some(PixelFormatEnum::RGBA8888), - TextureAccess::Streaming, - 1024, - 1024, - ) - .unwrap(); - - texture.update(None, &texels, 1024 * 4).unwrap(); - texture.set_blend_mode(BlendMode::Blend); - - let metadata = include_str!("../../assets/atlas.meta.csv") - .lines() - .filter(|l| !l.is_empty()) - .map(|l| { - let mut toks = l.split(","); - let x: i32 = toks.next().unwrap().parse().unwrap(); - let y: i32 = toks.next().unwrap().parse().unwrap(); - let w: u32 = toks.next().unwrap().parse().unwrap(); - let h: u32 = toks.next().unwrap().parse().unwrap(); - let name = toks.next().unwrap().to_string(); - (name, Rect::new(x, y, w, h)) - }) - .collect::<HashMap<_, _>>(); - - Self { - texture, - size: Vec2::ONE, - metadata, - sprites: vec![], - view_offset: Vec2::ZERO, - view_scale: Vec2::ZERO, - } - } - - pub fn set_view(&mut self, offset: Vec2, scale: f32) { - self.view_offset = offset; - self.view_scale = Vec2::new(32., 24.) * scale; - } - pub fn get_scale(&self) -> Vec2 { - self.view_scale - } - - #[inline] - pub fn atlas_layout(&self) -> &HashMap<String, Rect> { - &self.metadata - } - - pub fn set_modulation(&mut self, r: u8, g: u8, b: u8, a: u8) { - self.texture.set_alpha_mod(a); - self.texture.set_color_mod(r, g, b); - } - pub fn reset_modulation(&mut self) { - self.set_modulation(255, 255, 255, 255) - } - - pub fn draw_world(&mut self, sprite: SpriteDraw) { - self.sprites.push(SpriteDraw { - tint: sprite.tint, - z_order: sprite.z_order, - src: sprite.src, - dst: FRect::new( - ((sprite.dst.x + self.view_offset.x) * self.view_scale.x).round(), - ((sprite.dst.y + self.view_offset.y) * self.view_scale.y).round(), - (sprite.dst.w * self.view_scale.x).round(), - (sprite.dst.h * self.view_scale.y).round(), - ), - }) - } - - pub fn submit(&mut self, canvas: &mut Canvas<Window>) { - self.sprites.sort(); - for SpriteDraw { src, dst, tint, .. } in self.sprites.drain(..) { - self.texture.set_color_mod(tint[0], tint[1], tint[2]); - self.texture.set_alpha_mod(tint[3]); - canvas.copy_f(&self.texture, src, dst).unwrap(); - } - } -} |