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-rw-r--r--light-client/src/render/misc.rs17
-rw-r--r--light-client/src/render/mod.rs158
-rw-r--r--light-client/src/render/sprite.rs76
3 files changed, 0 insertions, 251 deletions
diff --git a/light-client/src/render/misc.rs b/light-client/src/render/misc.rs
deleted file mode 100644
index 9f866568..00000000
--- a/light-client/src/render/misc.rs
+++ /dev/null
@@ -1,17 +0,0 @@
-use super::{sprite::Sprite, AtlasLayout};
-use hurrycurry_protocol::glam::Vec2;
-use sdl2::rect::Rect;
-
-pub struct MiscTextures {
- pub player: Sprite,
- pub solid: Rect,
-}
-
-impl MiscTextures {
- pub fn init(layout: &AtlasLayout) -> Self {
- MiscTextures {
- player: Sprite::new(*layout.get("player+a").unwrap(), Vec2::Y * 0.3, 0.5 + 0.3),
- solid: *layout.get("solid+a").unwrap(),
- }
- }
-}
diff --git a/light-client/src/render/mod.rs b/light-client/src/render/mod.rs
deleted file mode 100644
index a2aea365..00000000
--- a/light-client/src/render/mod.rs
+++ /dev/null
@@ -1,158 +0,0 @@
-/*
- Hurry Curry! - a game about cooking
- Copyright 2024 metamuffin
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-*/
-pub mod misc;
-pub mod sprite;
-
-use hurrycurry_protocol::glam::Vec2;
-use sdl2::{
- pixels::PixelFormatEnum,
- rect::{FRect, Rect},
- render::{BlendMode, Canvas, Texture, TextureAccess, TextureCreator},
- video::{Window, WindowContext},
-};
-use sprite::SpriteDraw;
-use std::collections::HashMap;
-
-pub struct SpriteRenderer<'a> {
- metadata: AtlasLayout,
-
- pub size: Vec2,
- texture: Texture<'a>,
-
- view_scale: Vec2,
- view_offset: Vec2,
-
- sprites: Vec<SpriteDraw>,
-}
-
-pub type AtlasLayout = HashMap<String, Rect>;
-
-impl<'a> SpriteRenderer<'a> {
- pub fn init(texture_creator: &'a TextureCreator<WindowContext>) -> Self {
- let palette = include_str!("../../assets/palette.csv")
- .split('\n')
- .filter(|l| !l.is_empty())
- .map(|s| {
- let mut toks = s.split(",");
- (
- toks.next().unwrap().chars().next().unwrap(),
- [
- toks.next().unwrap().parse::<u8>().unwrap(),
- toks.next().unwrap().parse::<u8>().unwrap(),
- toks.next().unwrap().parse::<u8>().unwrap(),
- toks.next().unwrap().parse::<u8>().unwrap(),
- ],
- )
- })
- .collect::<HashMap<_, _>>();
-
- let mut texels = vec![255; 1024 * 1024 * 4];
-
- for (y, line) in include_str!("../../assets/atlas.ta").lines().enumerate() {
- if line.is_empty() {
- continue;
- }
- for (x, char) in line.chars().enumerate() {
- let color = palette.get(&char).unwrap();
- texels[(y * 1024 + x) * 4 + 0] = color[3];
- texels[(y * 1024 + x) * 4 + 1] = color[2];
- texels[(y * 1024 + x) * 4 + 2] = color[1];
- texels[(y * 1024 + x) * 4 + 3] = color[0];
- }
- }
-
- let mut texture = texture_creator
- .create_texture(
- Some(PixelFormatEnum::RGBA8888),
- TextureAccess::Streaming,
- 1024,
- 1024,
- )
- .unwrap();
-
- texture.update(None, &texels, 1024 * 4).unwrap();
- texture.set_blend_mode(BlendMode::Blend);
-
- let metadata = include_str!("../../assets/atlas.meta.csv")
- .lines()
- .filter(|l| !l.is_empty())
- .map(|l| {
- let mut toks = l.split(",");
- let x: i32 = toks.next().unwrap().parse().unwrap();
- let y: i32 = toks.next().unwrap().parse().unwrap();
- let w: u32 = toks.next().unwrap().parse().unwrap();
- let h: u32 = toks.next().unwrap().parse().unwrap();
- let name = toks.next().unwrap().to_string();
- (name, Rect::new(x, y, w, h))
- })
- .collect::<HashMap<_, _>>();
-
- Self {
- texture,
- size: Vec2::ONE,
- metadata,
- sprites: vec![],
- view_offset: Vec2::ZERO,
- view_scale: Vec2::ZERO,
- }
- }
-
- pub fn set_view(&mut self, offset: Vec2, scale: f32) {
- self.view_offset = offset;
- self.view_scale = Vec2::new(32., 24.) * scale;
- }
- pub fn get_scale(&self) -> Vec2 {
- self.view_scale
- }
-
- #[inline]
- pub fn atlas_layout(&self) -> &HashMap<String, Rect> {
- &self.metadata
- }
-
- pub fn set_modulation(&mut self, r: u8, g: u8, b: u8, a: u8) {
- self.texture.set_alpha_mod(a);
- self.texture.set_color_mod(r, g, b);
- }
- pub fn reset_modulation(&mut self) {
- self.set_modulation(255, 255, 255, 255)
- }
-
- pub fn draw_world(&mut self, sprite: SpriteDraw) {
- self.sprites.push(SpriteDraw {
- tint: sprite.tint,
- z_order: sprite.z_order,
- src: sprite.src,
- dst: FRect::new(
- ((sprite.dst.x + self.view_offset.x) * self.view_scale.x).round(),
- ((sprite.dst.y + self.view_offset.y) * self.view_scale.y).round(),
- (sprite.dst.w * self.view_scale.x).round(),
- (sprite.dst.h * self.view_scale.y).round(),
- ),
- })
- }
-
- pub fn submit(&mut self, canvas: &mut Canvas<Window>) {
- self.sprites.sort();
- for SpriteDraw { src, dst, tint, .. } in self.sprites.drain(..) {
- self.texture.set_color_mod(tint[0], tint[1], tint[2]);
- self.texture.set_alpha_mod(tint[3]);
- canvas.copy_f(&self.texture, src, dst).unwrap();
- }
- }
-}
diff --git a/light-client/src/render/sprite.rs b/light-client/src/render/sprite.rs
deleted file mode 100644
index 711f45bf..00000000
--- a/light-client/src/render/sprite.rs
+++ /dev/null
@@ -1,76 +0,0 @@
-use hurrycurry_protocol::glam::Vec2;
-use sdl2::rect::{FRect, Rect};
-
-pub struct Sprite {
- z_offset: f32,
- src: Rect,
- relative_dst: FRect,
-}
-
-impl Sprite {
- pub fn new(src: Rect, anchor: Vec2, elevation: f32) -> Self {
- let relative_dst = FRect::new(
- anchor.x - (src.w as f32) / 32. / 2.,
- anchor.y - (src.h as f32) / 24.,
- (src.w as f32) / 32.,
- (src.h as f32) / 24.,
- );
- Self {
- z_offset: elevation,
- src,
- relative_dst,
- }
- }
- pub fn new_tile(src: Rect) -> Self {
- Self::new(src, Vec2::new(0.5, 1.0), 0.5)
- }
- pub fn at(&self, pos: Vec2) -> SpriteDraw {
- SpriteDraw {
- z_order: ((self.z_offset + pos.y) * 24.) as i32,
- src: self.src,
- dst: FRect::new(
- self.relative_dst.x + pos.x,
- self.relative_dst.y + pos.y,
- self.relative_dst.w,
- self.relative_dst.h,
- ),
- tint: [0xff; 4],
- }
- }
-}
-
-#[derive(Debug, Clone, Copy)]
-pub struct SpriteDraw {
- pub tint: [u8; 4],
- pub z_order: i32,
- pub src: Rect,
- pub dst: FRect,
-}
-
-impl SpriteDraw {
- pub fn overlay(src: Rect, pos: Vec2, size: Vec2, tint: Option<[u8; 4]>) -> Self {
- Self {
- dst: FRect::new(pos.x, pos.y, size.x, size.y),
- src,
- tint: tint.unwrap_or([0xff; 4]),
- z_order: i32::MAX,
- }
- }
-}
-
-impl Ord for SpriteDraw {
- fn cmp(&self, other: &Self) -> std::cmp::Ordering {
- self.z_order.cmp(&other.z_order)
- }
-}
-impl PartialOrd for SpriteDraw {
- fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
- Some(self.cmp(&other))
- }
-}
-impl Eq for SpriteDraw {}
-impl PartialEq for SpriteDraw {
- fn eq(&self, other: &Self) -> bool {
- self.z_order == other.z_order && self.src == other.src && self.dst == other.dst
- }
-}