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-rw-r--r--server/src/entity/demand_sink.rs46
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diff --git a/server/src/entity/demand_sink.rs b/server/src/entity/demand_sink.rs
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+/*
+ Hurry Curry! - a game about cooking
+ Copyright (C) 2025 Hurry Curry! Contributors
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+
+use crate::entity::{Entity, EntityContext};
+use anyhow::Result;
+use hurrycurry_locale::TrError;
+use hurrycurry_protocol::glam::IVec2;
+
+pub struct DemandSink {
+ pub pos: IVec2,
+}
+impl Entity for DemandSink {
+ fn tick(&mut self, c: EntityContext<'_>) -> Result<(), TrError> {
+ let Some(tile) = c.game.tiles.get(&self.pos) else {
+ return Ok(());
+ };
+ let Some(item) = &tile.item else {
+ return Ok(());
+ };
+ if let Some(demand) = c.game.data.demands.iter().find(|d| d.input == item.kind) {
+ c.game.score.demands_completed += 1;
+ c.game.score.points += demand.points;
+ *c.score_changed = true
+ // TODO satisfied effect
+ } else {
+ // No effect
+ }
+ c.game.set_item(self.pos, None);
+ Ok(())
+ }
+}