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-rw-r--r--server/src/protocol.rs154
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diff --git a/server/src/protocol.rs b/server/src/protocol.rs
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--- a/server/src/protocol.rs
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-/*
- Hurry Curry! - a game about cooking
- Copyright 2024 metamuffin
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-*/
-use crate::data::Gamedata;
-use glam::{IVec2, Vec2};
-use serde::{Deserialize, Serialize};
-
-#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[serde(transparent)]
-pub struct PlayerID(pub i64);
-
-#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[serde(transparent)]
-pub struct ItemIndex(pub usize);
-#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[serde(transparent)]
-pub struct TileIndex(pub usize);
-#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[serde(transparent)]
-pub struct RecipeIndex(pub usize);
-#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[serde(transparent)]
-pub struct DemandIndex(pub usize);
-
-#[derive(Debug, Clone, Serialize, Deserialize)]
-#[serde(rename_all = "snake_case", tag = "type")]
-pub enum PacketS {
- Join {
- name: String,
- character: i32,
- },
- Leave,
- Position {
- pos: Vec2,
- rot: f32,
- boosting: bool,
- },
- Interact {
- pos: IVec2,
- edge: bool,
- },
- Collide {
- player: PlayerID,
- force: Vec2,
- },
- Communicate {
- message: Option<Message>,
- persist: bool,
- },
-
- #[serde(skip)]
- /// For internal use only
- ReplaceHand {
- item: Option<ItemIndex>,
- },
-}
-
-#[derive(Debug, Clone, Serialize, Deserialize)]
-#[serde(rename_all = "snake_case")]
-pub enum Message {
- Text(String),
- Item(ItemIndex),
- Effect(String),
-}
-
-#[derive(Debug, Clone, Serialize, Deserialize)]
-#[serde(rename_all = "snake_case", tag = "type")]
-pub enum PacketC {
- Init {
- id: PlayerID,
- },
- Data {
- data: Gamedata,
- },
- AddPlayer {
- id: PlayerID,
- position: Vec2,
- character: i32,
- name: String,
- },
- RemovePlayer {
- id: PlayerID,
- },
- Position {
- player: PlayerID,
- pos: Vec2,
- rot: f32,
- boosting: bool,
- },
- MoveItem {
- from: ItemLocation,
- to: ItemLocation,
- },
- SetItem {
- location: ItemLocation,
- item: Option<ItemIndex>,
- },
- SetProgress {
- item: ItemLocation,
- progress: Option<f32>,
- warn: bool,
- },
- UpdateMap {
- tile: IVec2,
- kind: Option<TileIndex>,
- neighbors: [Option<TileIndex>; 4],
- },
- Collide {
- player: PlayerID,
- force: Vec2,
- },
- Communicate {
- player: PlayerID,
- message: Option<Message>,
- persist: bool,
- },
- ServerMessage {
- text: String,
- },
- Score {
- points: i64,
- demands_failed: usize,
- demands_completed: usize,
- time_remaining: Option<f32>,
- },
- SetIngame {
- state: bool,
- lobby: bool,
- },
- Error {
- message: String,
- },
-}
-
-#[derive(Debug, Clone, Serialize, Deserialize, Copy)]
-#[serde(rename_all = "snake_case")]
-pub enum ItemLocation {
- Tile(IVec2),
- Player(PlayerID),
-}