index
:
hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
server
/
protocol
/
src
Age
Commit message (
Collapse
)
Author
4 days
send vote timeout and remove ballot when players leave
metamuffin
5 days
add server-side voting logic
metamuffin
6 days
fix inverted collision logic in set_tile
metamuffin
6 days
clean up player join code
metamuffin
6 days
buttons server-side code
metamuffin
7 days
clippy
metamuffin
12 days
new movement math varies less with tick rate
metamuffin
2026-03-01
remove nesting in game/server data packets
metamuffin
2026-03-01
add serverdata packet with data fields that dont change across games; add ↵
metamuffin
motd and server name
2026-02-26
compiles with tile stacks
metamuffin
2025-12-19
send movement packets on collisions
metamuffin
2025-12-16
Return an Iterator over recipe inputs and outputs instead of a Vec
nieboczek
2025-12-16
Rename effect packet for compatiblity with older clients
metamuffin
2025-12-14
Effect packet for tile locations (close #534)
metamuffin
2025-12-12
Customizable customer spawn delay (close #522)
metamuffin
2025-10-30
Add connection keepalives; Disconnect reasions
metamuffin
2025-10-30
Add disconnect reasons
metamuffin
2025-10-22
Fix step is_busy and stop moving when interacting
metamuffin
2025-10-21
Send paths as debug events
metamuffin
2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-19
Refactor and move interaction code
metamuffin
2025-10-19
Implement interaction with other players through id instead of tile pos
metamuffin
2025-10-16
Send _list of_ players in progress reports
metamuffin
2025-10-15
Fix parsing tile placable map
metamuffin
2025-10-11
even better server logging
metamuffin
2025-10-11
Improve server logging and use central player id counter (close #450)
metamuffin
2025-10-11
clippy + fmt; start using if let chains
metamuffin
2025-10-09
Add scoreboard menu
metamuffin
2025-10-07
rename diagram node style variants
metamuffin
2025-10-06
Prepare for book locale
metamuffin
2025-10-06
Remove edge style feature
metamuffin
2025-10-06
Collapse anywhere passive recipes
metamuffin
2025-10-06
Filter out large instant recipe clusters
metamuffin
2025-09-30
clippy; make use of is_some_and and is_none_or
metamuffin
2025-09-30
Tile placeable items client side and interactable empty special case
metamuffin
2025-09-30
Implement tile placeable items for server-side (#433)
metamuffin
2025-09-29
Refactor server connection data
metamuffin
2025-09-29
Support multiple book pages
metamuffin
2025-09-27
clippy
metamuffin
2025-09-27
remove bincode support everywhere
metamuffin
2025-09-27
Less flexible diagram node styles; use rendered item/tile images
metamuffin
2025-09-27
diagram dot output
metamuffin
2025-09-19
Refactor book part 1
metamuffin
2025-09-03
replaytools sends end packet, quit movie mode on replay end
metamuffin
2025-08-26
server: annouce start feature, entity constructors, pause timer
metamuffin
2025-07-13
Replace copyright notices to not include individual author names
metamuffin
2025-06-03
add tram player class
metamuffin
2025-06-03
use multiple ints for characters; close #294
metamuffin
2025-06-03
Add pedestrians (and custom spawn locations)
metamuffin
2025-06-02
send clientbound pause notification
metamuffin
[next]