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hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-20
Pathfinding avoids chairs
metamuffin
2025-10-20
tick perf logging
metamuffin
2025-10-19
Refactor and move interaction code
metamuffin
2025-10-19
Rename client-lib crate to game-core
metamuffin
2025-10-19
Start moving game logic to client-lib. Moved set_tile and gamedata index
metamuffin
2025-10-19
Implement interaction with other players through id instead of tile pos
metamuffin
2025-10-17
Add CLI option for user defined registry address (close #481)
metamuffin
2025-10-17
remove debug print
metamuffin
2025-10-17
Incorrect log level when registering
metamuffin
2025-10-16
Remove dubious code that ticked the game once when unloading; fixes double in...
metamuffin
2025-10-16
Send _list of_ players in progress reports
metamuffin
2025-10-16
Placable walls in tag
metamuffin
2025-10-15
Invert who is tagged
metamuffin
2025-10-15
Add tag minigame (hidden map + entity)
metamuffin
2025-10-14
Fix conveyor put items on non-interactable tiles
metamuffin
2025-10-13
only ever pause because of connections with a player
metamuffin
2025-10-12
Fix bug where unknown order item was optimized out
metamuffin
2025-10-11
even better server logging
metamuffin
2025-10-11
Improve server logging and use central player id counter (close #450)
metamuffin
2025-10-11
clippy + fmt; start using if let chains
metamuffin
2025-10-10
Update to newest rust; replace rand with std random
metamuffin
2025-10-10
Filter unused items and tiles from gamedata (close #449)
metamuffin
2025-10-09
Add scoreboard menu
metamuffin
2025-10-08
merge all makefiles into one
metamuffin
2025-10-07
Dont send gamedata recipes and demands to clients
metamuffin
2025-10-07
fix server entity construction
metamuffin
2025-10-06
Move data code to own crate + general data refactor
metamuffin
2025-09-30
clippy; make use of is_some_and and is_none_or
metamuffin
2025-09-30
Extract server locale code to own crate
metamuffin
2025-09-30
Done announce start when reloading
metamuffin
2025-09-30
tile decl conveyors; migrate duplex
metamuffin
2025-09-30
Also allow initially placed item for exclusive tiles
metamuffin
2025-09-30
Refuse to load maps with unused tiles
metamuffin
2025-09-30
New compact map format tile declarations
metamuffin
2025-09-30
Tile placeable items client side and interactable empty special case
metamuffin
2025-09-30
Implement tile placeable items for server-side (#433)
metamuffin
2025-09-29
Delay announcement when paused
metamuffin
2025-09-29
Implement ready packet + Refactor server pausing
metamuffin
2025-09-29
Refactor server connection data
metamuffin
2025-09-29
Support multiple book pages
metamuffin
2025-09-27
Move tutorial waiting message to top of screen
metamuffin
2025-09-27
remove bincode support everywhere
metamuffin
2025-09-25
decrease customer spawn cooldown
metamuffin
2025-09-21
Add tile message command and demand list command
metamuffin
2025-09-21
rename cutting and rolling board everywhere
metamuffin
2025-09-21
Skip "pause" server hint for start pause
metamuffin
2025-09-19
fix set progress finish missing warn flag
metamuffin
2025-09-19
server feature for faster recipes to debug
metamuffin
2025-09-19
Refactor book part 1
metamuffin
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