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hurrycurry
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stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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Author
2025-12-14
Add demand sink entity (close #532)
metamuffin
2025-12-14
add option to specify hand count in start command
nokoe
2025-12-14
replace `serde_yml` with `serde_yaml_ng`
nokoe
2025-12-13
deprecate old crate format
nokoe
2025-12-12
fix windows compile
metamuffin
2025-12-12
map download tool
metamuffin
2025-12-12
environment_effect delay changes + doc entities
metamuffin
2025-12-12
Customizable customer spawn delay (close #522)
metamuffin
2025-12-05
document new server features
metamuffin
2025-12-04
simplify vec2 interpolation
metamuffin
2025-12-03
Add vietnamese translation support
metamuffin
2025-11-21
replaytool port argument + error contexts
metamuffin
2025-11-10
Show pretty map name in scoreboard (fix #500)
metamuffin
2025-11-07
Update registry URL
tpart
2025-11-05
Enable swedish language
metamuffin
2025-11-05
Bump version to 3.0.1
tpart
2025-11-03
implement keepalive in replaytool
metamuffin
2025-11-03
Add conveyor-counter-window tile
metamuffin
2025-11-03
Fix item location index desync on disconnect
metamuffin
2025-10-30
Remove inactive player
metamuffin
2025-10-30
Add connection keepalives; Disconnect reasions
metamuffin
2025-10-30
Add disconnect reasons
metamuffin
2025-10-30
Determine game end via score's time remaining. Remove end timestamp. fixes #493
metamuffin
2025-10-30
add set-item and set-tile cheats
metamuffin
2025-10-30
fix bug causing wrong walkable index in Game::set_tile
metamuffin
2025-10-30
Improve cli doc strings
metamuffin
2025-10-30
clippy
metamuffin
2025-10-30
Configurable lobby map and inactivity kick timout (close #492)
metamuffin
2025-10-24
book export file output option
metamuffin
2025-10-24
Localize book html export
metamuffin
2025-10-24
Kick player with no inputs in last 60s; refactor server io
metamuffin
2025-10-23
Recursive bot driver despawn in customers entity and added missing packet pro...
metamuffin
2025-10-23
Boost bots after only .5s
metamuffin
2025-10-22
Fix step is_busy and stop moving when interacting
metamuffin
2025-10-21
more debug events, bots now broken
metamuffin
2025-10-21
Send paths as debug events
metamuffin
2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-20
Pathfinding avoids chairs
metamuffin
2025-10-20
tick perf logging
metamuffin
2025-10-19
Refactor and move interaction code
metamuffin
2025-10-19
Rename client-lib crate to game-core
metamuffin
2025-10-19
Start moving game logic to client-lib. Moved set_tile and gamedata index
metamuffin
2025-10-19
More readable pathfinding code
metamuffin
2025-10-19
Implement interaction with other players through id instead of tile pos
metamuffin
2025-10-17
Add CLI option for user defined registry address (close #481)
metamuffin
2025-10-17
Prevent book page scrolling
metamuffin
2025-10-17
Fix problems caused by negative viewBox in diagram svg
metamuffin
2025-10-17
Set charset in book html export
metamuffin
2025-10-17
Fix connection test caching
metamuffin
2025-10-17
remove debug print
metamuffin
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