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[gd_scene load_steps=5 format=3 uid="uid://sk5i14bxi0qr"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yoo4e"]
vertex_color_use_as_albedo = true

[sub_resource type="SphereMesh" id="SphereMesh_0mtl0"]
material = SubResource("StandardMaterial3D_yoo4e")
radius = 0.1
height = 0.2

[sub_resource type="Curve" id="Curve_gpg1j"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.196507, 1), 0.0, 0.0, 0, 0, Vector2(0.803493, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4

[sub_resource type="Gradient" id="Gradient_rmdnt"]
colors = PackedColorArray(0.616519, 0.384559, 0.191367, 1, 0.963566, 0.531545, 0.452402, 1)

[node name="Processing" type="CPUParticles3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
amount = 15
mesh = SubResource("SphereMesh_0mtl0")
emission_shape = 6
emission_ring_axis = Vector3(0, 1, 0)
emission_ring_height = 0.3
emission_ring_radius = 0.1
emission_ring_inner_radius = 0.0
direction = Vector3(0, 1, 0)
spread = 180.0
gravity = Vector3(0, 0, 0)
radial_accel_min = -1.0
scale_amount_min = 0.75
scale_amount_max = 1.1
scale_amount_curve = SubResource("Curve_gpg1j")
color_initial_ramp = SubResource("Gradient_rmdnt")