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# Hurry Curry! - a game about cooking
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends Menu
class_name ChatOpen
const CHAT_MESSAGE_SCENE = preload("res://menu/chat/chat_message.tscn")
@onready var messages_container: VBoxContainer = $PanelContainer/MarginContainer/VBoxContainer/ScrollContainerCustom/Messages
@onready var line: LineEdit = $PanelContainer/MarginContainer/VBoxContainer/LineEdit
@onready var game_menu: GameMenu = get_parent()
@onready var game: Game = game_menu.game
func _ready() -> void:
super()
for i in game.text_message_history:
add_message(i[0], i[1])
game.text_message.connect(
func message(username: String, text: String, _timeout_initial: float, _timeout_remaining: float):
add_message(username, text)
)
func _input(event: InputEvent) -> void:
if Input.is_action_just_pressed("chat"):
if line.text != "":
game.mp.send_chat(game.player_id, line.text)
exit()
super(event)
func add_message(username: String, message: String):
var chat_message: ChatMessage = CHAT_MESSAGE_SCENE.instantiate()
messages_container.add_child(chat_message)
chat_message.set_message("<%s>" % username, message)
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