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path: root/client/scripts/tiles/generic_tile.gd
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class_name GenericTile
extends Floor

func _init(rename: String, neighbors: Array, kind: String):
	super(rename, neighbors)
	var mesh = MeshInstance3D.new()
	var text = TextMesh.new()
	var mat = StandardMaterial3D.new()
	text.text = kind
	text.font = SystemFont.new()
	text.depth = 0
	mesh.mesh = text
	mesh.position.y = 1
	mesh.scale = Vector3(3, 3, 3)
	mat.billboard_mode = mat.BILLBOARD_ENABLED
	mat.shading_mode = BaseMaterial3D.SHADING_MODE_UNSHADED
	text.material = mat
	item_base.add_child(mesh)