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# Undercooked - a game about cooking
# Copyright 2024 nokoe
# 
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
# 
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
# 
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
# 
class_name WallWindow
extends WallTile

static func interact_target() -> Vector3:
	return Vector3(0, 0.625, 0)

func _init(rename: String, neighbors: Array):
	super(rename, neighbors)
	match kind:
		WallKind.STRAIGHT:
			base.add_child(load("res://models/prefabs/map/window.tscn").instantiate())
		WallKind.OUTER_CORNER:
			push_warning("There is no corner window!")
			base.add_child(load("res://models/prefabs/map/window.tscn").instantiate())