1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
/// <reference lib="dom" />
import { aabb_overlap } from "./helper.ts";
import { WSLoader } from "./loader.ts";
import { AABB, get_graphics_part, get_prefab, get_respackentry, get_spatialindex, GraphicsPart, Prefab, Resource, SpatialIndex } from "./resources.ts";
const canvas = document.createElement("canvas")
canvas.style.position = "absolute"
canvas.style.top = "0px"
canvas.style.left = "0px"
canvas.style.width = "100vw"
canvas.style.height = "100vh"
document.body.append(canvas)
const ctx = canvas.getContext("2d")!
let thing: Thing | undefined;
const loader = new WSLoader()
function draw() {
ctx.fillStyle = "black"
ctx.fillRect(0, 0, canvas.width, canvas.height)
ctx.fillStyle = "white"
ctx.font = "64px sans-serif"
ctx.fillText(`${loader.num_loading}`, 20, 80)
thing?.root.draw()
requestAnimationFrame(draw)
}
function resize() {
canvas.width = globalThis.innerWidth
canvas.height = globalThis.innerHeight
}
globalThis.addEventListener("resize", () => resize())
resize()
draw()
async function init() {
await loader.wait_ready()
const entry_res = await loader.get_entry()
const entry = await get_respackentry(loader, entry_res)
const root = await get_spatialindex(loader, entry.c_spatial_index!)
thing = new Thing(root)
loader_loop()
}
async function loader_loop() {
while (1) {
await thing!.update()
await new Promise(r => setTimeout(r, 100))
}
}
init()
class Thing {
view: AABB
root: SNode
constructor(root: SpatialIndex) {
this.view = { min: { x: 0, y: 0, z: 0 }, max: { x: 1, y: 1, z: 1 } }
this.root = new SNode(root)
}
async update() {
await this.root.load(this.view)
}
}
let num_loaded = 0
class SNode {
children?: SNode[]
prefab?: Prefab
graphics?: GraphicsPart
aabb?: AABB
constructor(public data: SpatialIndex) { }
async load_graphics() {
if (this.data.prefab && !this.prefab)
this.prefab = await get_prefab(loader, this.data.prefab)
if (this.prefab?.graphics[0] && !this.graphics)
this.graphics = await get_graphics_part(loader, this.prefab.graphics[0][1])
}
async load(view: AABB) {
if (!this.aabb || aabb_overlap(this.aabb, view)) {
if (this.children) {
await Promise.all(this.children.map(c => c.load(view)))
} else if (this.data.child.length) {
if (num_loaded > 300) return
num_loaded += 1
this.children = await Promise.all(this.data.child.map(async c => {
const n = new SNode(await get_spatialindex(loader, c[1]))
n.aabb = c[0]
await n.load_graphics()
return n
}))
}
} else {
if (this.children) {
num_loaded -= 1
this.children = undefined
}
}
}
draw() {
if (this.children) return this.children.forEach(c => c.draw())
if (!this.graphics) return
ctx.fillStyle = "red"
ctx.save()
ctx.scale(100000, 100000)
ctx.translate(-0.155, -0.63)
ctx.translate(this.prefab!.transform![10], this.prefab!.transform![11])
for (const c of this.graphics.read()) {
if (c.point) ctx.fillRect(c.point.z, c.point.y, 0.00001, 0.00001)
}
ctx.restore()
}
}
|