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authormetamuffin <metamuffin@disroot.org>2025-01-10 03:11:29 +0100
committermetamuffin <metamuffin@disroot.org>2025-01-10 03:11:29 +0100
commit5d935c26589c014e6dc2941481988abf50e51fdf (patch)
treebc679c9e6ef6783749d3413c0e8368979dbb6b15 /client/src/shader.wgsl
parent3ecd4588d4aa85a93a06aa5a1a3a60b918a72557 (diff)
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fix triple inverted projection madness
Diffstat (limited to 'client/src/shader.wgsl')
-rw-r--r--client/src/shader.wgsl5
1 files changed, 1 insertions, 4 deletions
diff --git a/client/src/shader.wgsl b/client/src/shader.wgsl
index fddff86..eb5530c 100644
--- a/client/src/shader.wgsl
+++ b/client/src/shader.wgsl
@@ -35,10 +35,7 @@ var<push_constant> project: mat4x4<f32>;
@vertex
fn vs_main(vi: VertexIn) -> VertexOut {
- var clip = project * vec4(vi.x, vi.y, vi.z, -1.);
- clip /= clip.w;
- clip.x *= -1.;
- clip.y *= -1.;
+ var clip = project * vec4(vi.x, vi.y, vi.z, 1.);
let vo = VertexOut(
clip,
vec3(vi.nx, vi.ny, vi.nz),